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#include "JobScheduler.h"
#include "Conf.h"
#include "Mem.h"
#include <assert.h>
#include <stdio.h>
#include <time.h>
static void msleep(int msecs) {
struct timespec ts;
ts.tv_sec = msecs/1000;
ts.tv_nsec = (msecs%1000)*1000000;
nanosleep(&ts,NULL);
}
static bool start_routine_called = false;
static bool finish_routine_called = false;
static void start_routine(void *) {
printf("start_routine() called\n");
start_routine_called = true;
}
static void finish_routine(void *, job_exit_t) {
printf("finish_routine() called\n");
finish_routine_called = true;
}
int main(void) {
g_conf.m_maxMem = 1000000000LL;
g_mem.m_memtablesize = 8194*1024;
g_mem.init();
//verify the lifecycle of a simple job
{
JobScheduler js;
js.initialize(1,1,1);
bool b;
b = js.submit(start_routine,
finish_routine,
0, //state
thread_type_query_intersect,
0, //priority/niceness
0 //start_deadline
);
assert(b);
msleep(500);
assert(start_routine_called);
msleep(500);
assert(!finish_routine_called);
js.cleanup_finished_jobs();
assert(finish_routine_called);
js.finalize();
}
printf("success\n");
return 0;
}