privacore-open-source-searc.../RdbBuckets.h
2017-10-06 14:32:45 +02:00

178 lines
5.4 KiB
C++

// Zak Betz, Copyright, Jun 2008
// A sorted list of sorted lists for storing rdb keys. Faster and more
// cache friendly than RdbTree. Optimized for batched adds, amortized O(1)
// add operation, O(log n) for retrival, ranged getList for k keys is
// O(log(n) + k) where as RdbTree is O(k * log(n)).
// Memory is allocated and used on a on demand basis rather than all up
// front as with RdbTree, so memory usage is much lower most of the time.
// Collections are handled as a linked list, each RdbBuckets has a nextColl
// pointer. The front bucket acts as the gatekeeper for all of the
// other buckets, Only it's values for needsSave and isWritable are
// significant
//when selecting bucketnum and also when deduping, use KEYCMPNEGEQ which
//will mask off the delbit, that way pos and neg keys will be in the same
//bucket and only the newest key will survive. When getting or deleting
//a list, use KEYCMP within a bucket and use KEYCMPNEGEQ to select the
//bucket nums. This is because iterators in rdb dump get a list, then
//add 1 to a key and get the next list and adding 1 to a pos key will get
//the negative one.
#ifndef GB_RDBBUCKETS_H
#define GB_RDBBUCKETS_H
#include <cstdint>
#include <functional>
#include <atomic>
#include "rdbid_t.h"
#include "collnum_t.h"
#include "types.h"
#include "GbMutex.h"
#include "JobScheduler.h"
class BigFile;
class RdbList;
class RdbTree;
class RdbBucket;
class RdbBuckets {
friend class RdbBucket;
public:
RdbBuckets( );
~RdbBuckets( );
void clear();
void reset();
bool set(int32_t fixedDataSize, int32_t maxMem, const char *allocName, rdbid_t rdbId, const char *dbname,
char keySize);
bool addNode(collnum_t collnum, const char *key, const char *data, int32_t dataSize);
bool getList(collnum_t collnum, const char *startKey, const char *endKey, int32_t minRecSizes, RdbList *list,
int32_t *numPosRecs, int32_t *numNegRecs, bool useHalfKeys) const;
bool deleteNode(collnum_t collnum, const char *key);
int64_t estimateListSize(collnum_t collnum, const char *startKey, const char *endKey, char *minKey, char *maxKey) const;
bool collExists(collnum_t coll) const;
// don't need to lock. only set in RdbBuckets::set
int32_t getRecSize() const { return m_recSize; }
/// @todo ALC verify saving/writable logic is okay with multithread
bool isSaving() const;
bool needsSave() const;
void setNeedsSave(bool s);
// don't need to lock. only set in RdbBuckets::set
int32_t getMaxMem() const { return m_maxMem; }
int32_t getMemAllocated() const;
bool needsDump() const;
bool hasRoom(int32_t numRecs) const;
int32_t getNumKeys() const;
int32_t getMemOccupied() const;
int32_t getNumNegativeKeys() const;
int32_t getNumPositiveKeys() const;
void cleanBuckets();
bool delColl(collnum_t collnum);
//just for this collection
int32_t getNumKeys(collnum_t collnum) const;
//DEBUG
void verifyIntegrity();
int32_t addTree(RdbTree *rt);
void printBuckets(std::function<void(const char *, int32_t)> print_fn = nullptr);
void printBucketsStartEnd();
bool testAndRepair();
//Save/Load/Dump
bool fastSave(const char *dir, bool useThread, void *state, void (*callback)(void *state));
bool loadBuckets(const char *dbname);
private:
GbMutex& getLock() { return m_mtx; }
static void saveWrapper(void *state);
static void saveDoneWrapper(void *state, job_exit_t exit_type);
void reset_unlocked();
bool resizeTable_unlocked(int32_t numNeeded);
bool selfTest_unlocked(bool thorough, bool core);
bool repair_unlocked();
bool addNode_unlocked(collnum_t collnum, const char *key, const char *data, int32_t dataSize);
bool getList_unlocked(collnum_t collnum, const char *startKey, const char *endKey, int32_t minRecSizes, RdbList *list,
int32_t *numPosRecs, int32_t *numNegRecs, bool useHalfKeys) const;
bool deleteList_unlocked(collnum_t collnum, RdbList *list);
bool delColl_unlocked(collnum_t collnum);
void addBucket_unlocked(RdbBucket *newBucket, int32_t i);
int32_t getBucketNum_unlocked(collnum_t collnum, const char *key) const;
char bucketCmp_unlocked(collnum_t acoll, const char *akey, const RdbBucket *b) const;
//syntactic sugar
RdbBucket* bucketFactory_unlocked();
void updateNumRecs_unlocked(int32_t n, int32_t bytes, int32_t numNeg);
int32_t getNumKeys_unlocked() const;
bool fastSave_unlocked();
int64_t fastSaveColl_unlocked(int fd);
bool fastLoad_unlocked(BigFile *f, const char *dbname);
int64_t fastLoadColl_unlocked(BigFile *f, const char *dbname);
mutable GbMutex m_mtx;
RdbBucket **m_buckets;
RdbBucket *m_bucketsSpace;
char *m_masterPtr;
int32_t m_masterSize;
int32_t m_firstOpenSlot; //first slot in m_bucketSpace that is available (never-used or empty)
int32_t m_numBuckets; //number of used buckets
int32_t m_maxBuckets; //current number of (pre-)allocated buckets
uint8_t m_ks;
int32_t m_fixedDataSize;
int32_t m_recSize;
int32_t m_numKeysApprox;//includes dups
int32_t m_numNegKeys;
int32_t m_maxMem;
int32_t m_maxBucketsCapacity; //max number of buckets given the memory limit
int32_t m_dataMemOccupied;
rdbid_t m_rdbId;
const char *m_dbname;
char *m_swapBuf;
char *m_sortBuf;
int32_t m_sortBufSize;
bool m_repairMode;
std::atomic<bool> m_isSaving;
// true if buckets was modified and needs to be saved
bool m_needsSave;
const char *m_dir;
void *m_state;
void (*m_callback)(void *state);
int64_t m_bytesWritten;
int32_t m_errno;
const char *m_allocName;
};
#endif // GB_RDBBUCKETS_H