CMock/test/system/test_interactions/out_of_memory.yml
Mark VanderVoord 4fcca4bab7 - Moved the "Out of Memory" string into a const to stop repeating it.
- Added test for Out of Memory error
- reorder the way we handle includes in CMock internals to match the way it works in Unity
2015-12-10 11:09:26 -05:00

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---
:cmock:
:plugins: []
:treat_as:
custom_type: INT
:systest:
:types: |
typedef struct _BIG_FAT_STRUCT_T
{
char bytes[512];
} BIG_FAT_STRUCT_T;
:mockable: |
void foo(BIG_FAT_STRUCT_T a);
:source:
:header: |
void function_a(void);
void function_b(void);
:code: |
void function_a(void)
{
BIG_FAT_STRUCT_T stuff = { { 8, 0 } };
foo(stuff);
}
void function_b(void)
{
BIG_FAT_STRUCT_T stuff1 = { { 9, 1, 0 } };
BIG_FAT_STRUCT_T stuff2 = { { 9, 2, 0 } };
foo(stuff1);
foo(stuff2);
}
:tests:
:common: |
void setUp(void) {}
void tearDown(void) {}
:units:
- :pass: TRUE
:should: 'successfully should be able to run function a because it only takes half the memory'
:code: |
test()
{
BIG_FAT_STRUCT_T expected = { { 8, 0 } };
foo_Expect(expected);
function_a();
}
- :pass: FALSE
:should: 'should error out because we do not have eough memory to handle two of these structures'
:code: |
test()
{
BIG_FAT_STRUCT_T expected1 = { { 9, 1, 0 } };
BIG_FAT_STRUCT_T expected2 = { { 9, 2, 0 } };
foo_Expect(expected1);
foo_Expect(expected2);
function_b();
}
...