mirror of
https://github.com/quelsolaar/MergeSource
synced 2025-02-01 09:58:42 -05:00
302 lines
12 KiB
C
302 lines
12 KiB
C
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#include "betray_plugin_api.h"
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#include <windows.h>
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#include <mmsystem.h>
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#include <stdio.h>
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#include <math.h>
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#pragma comment(lib, "WinMM.lib")
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typedef unsigned int uint;
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extern uint betray_audio_util_sound_create(uint type, uint stride, uint length, uint frequency, void *data, char *name);
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extern void betray_audio_util_sound_destroy(uint sound);
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extern uint betray_audio_util_sound_play(uint sound, float *pos, float *vector, float speed, float volume, boolean loop, boolean ambient, boolean auto_delete);
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extern void betray_audio_util_sound_set(uint source, float *pos, float *vector, float speed, float volume, boolean loop, boolean ambient);
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extern boolean betray_audio_util_sound_is_playing(uint source);
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extern void betray_audio_util_sound_stop(uint source);
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extern uint betray_audio_util_stream_create(uint frequency, float *pos, float *vector, float volume, boolean ambient);
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extern void betray_audio_util_stream_destroy(uint stream);
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extern void betray_audio_util_stream_feed(uint stream, uint type, uint stride, uint length, void *data);
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extern uint betray_audio_util_stream_buffer_left(uint stream);
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extern void betray_audio_util_stream_set(uint stream, float *pos, float *vector, float volume, boolean ambient);
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extern void betray_audio_util_update_callback(void *data, uint length, uint padding, float *vec);
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extern void betray_audio_util_time_callback(uint length);
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extern void betray_audio_util_listener(float *pos, float *vector, float *forward, float *side, float scale, float speed_of_sound);
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extern void betray_audio_util_master_volume_set(float volume);
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extern float betray_audio_util_master_volume_get();
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extern void betray_audio_util_master_volume_silence_cutoff(float volume);
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uint controller_setting_id;
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#define BETRAY_AUDIO_BLOCK_COUNT 8
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#define BETRAY_AUDIO_BLOCK_BYTE_SIZE 4096
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static HWAVEIN b_audio_win_device_in;
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static uint b_audio_win_next_free_in = 0;
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static uint b_audio_win_blocks_free_in = BETRAY_AUDIO_BLOCK_COUNT;
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static uint b_audio_win_next_collected_in = 0;
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static uint b_audio_win_blocks_collected_in = 0;
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static uint b_audio_win_collected_in_progress = 0;
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static HWAVEOUT b_audio_win_device_out;
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static uint b_audio_win_next_free_out = 0;
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static uint b_audio_win_blocks_free_out = BETRAY_AUDIO_BLOCK_COUNT;
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static CRITICAL_SECTION b_audio_win_mutex;
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static WAVEHDR b_audio_win_headers_in[BETRAY_AUDIO_BLOCK_COUNT];
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static WAVEHDR b_audio_win_headers_out[BETRAY_AUDIO_BLOCK_COUNT];
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static void *b_audio_win_blocks_in[BETRAY_AUDIO_BLOCK_COUNT];
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static void *b_audio_win_blocks_out[BETRAY_AUDIO_BLOCK_COUNT];
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void betray_audio_update_callback(void *data, uint length, uint padding, float *vec);
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void betray_audio_time_callback(uint length);
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static void CALLBACK waveOutProc(HWAVEOUT hWaveOut, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2)
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{
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if(uMsg != WOM_DONE)
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return;
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EnterCriticalSection(&b_audio_win_mutex);
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b_audio_win_blocks_free_out++;
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LeaveCriticalSection(&b_audio_win_mutex);
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}
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static void CALLBACK waveInProc( HWAVEIN hwi, UINT uMsg, DWORD *dwInstance, DWORD *dwParam1, DWORD *dwParam2)
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{
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if(uMsg != WIM_DATA)
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return;
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EnterCriticalSection(&b_audio_win_mutex);
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b_audio_win_blocks_collected_in++;
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LeaveCriticalSection(&b_audio_win_mutex);
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}
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void controller_plugin_callback_main(BInputState *input)
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{
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float left[3] = {-1, 0, 0};
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float right[3] = {1, 0, 0};
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float volume;
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uint in_blocks, out_blocks;
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EnterCriticalSection(&b_audio_win_mutex);
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in_blocks = b_audio_win_blocks_free_in;
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b_audio_win_blocks_free_in = 0;
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out_blocks = b_audio_win_blocks_free_out;
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b_audio_win_blocks_free_out = 0;
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LeaveCriticalSection(&b_audio_win_mutex);
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volume = betray_settings_slider_get(controller_setting_id);
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volume = 1;
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// return;
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while(out_blocks > 0)
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{
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if(b_audio_win_headers_out[b_audio_win_next_free_out].dwFlags & WHDR_PREPARED)
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waveOutUnprepareHeader(b_audio_win_device_out, &b_audio_win_headers_out[b_audio_win_next_free_out], sizeof(WAVEHDR));
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ZeroMemory(&b_audio_win_headers_out[b_audio_win_next_free_out], sizeof(WAVEHDR));
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b_audio_win_headers_out[b_audio_win_next_free_out].dwBufferLength = BETRAY_AUDIO_BLOCK_BYTE_SIZE;
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b_audio_win_headers_out[b_audio_win_next_free_out].lpData = b_audio_win_blocks_out[b_audio_win_next_free_out];
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betray_audio_util_update_callback(&((short *)b_audio_win_blocks_out[b_audio_win_next_free_out])[1], BETRAY_AUDIO_BLOCK_BYTE_SIZE / 4, 2, left);
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betray_audio_util_update_callback(((short *)b_audio_win_blocks_out[b_audio_win_next_free_out]), BETRAY_AUDIO_BLOCK_BYTE_SIZE / 4, 2, right);
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betray_audio_util_time_callback(BETRAY_AUDIO_BLOCK_BYTE_SIZE / 4);
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waveOutPrepareHeader(b_audio_win_device_out, &b_audio_win_headers_out[b_audio_win_next_free_out], sizeof(WAVEHDR));
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waveOutWrite(b_audio_win_device_out, &b_audio_win_headers_out[b_audio_win_next_free_out], sizeof(WAVEHDR));
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b_audio_win_next_free_out = (b_audio_win_next_free_out + 1) % BETRAY_AUDIO_BLOCK_COUNT;
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out_blocks--;
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}
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while(in_blocks > 0)
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{
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uint i;
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if(b_audio_win_headers_in[b_audio_win_next_free_in].dwFlags & WHDR_PREPARED)
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waveInUnprepareHeader(b_audio_win_device_in, &b_audio_win_headers_in[b_audio_win_next_free_in], sizeof(WAVEHDR));
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ZeroMemory(&b_audio_win_headers_in[b_audio_win_next_free_in], sizeof(WAVEHDR));
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b_audio_win_headers_in[b_audio_win_next_free_in].dwBufferLength = BETRAY_AUDIO_BLOCK_BYTE_SIZE;
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b_audio_win_headers_in[b_audio_win_next_free_in].lpData = b_audio_win_blocks_in[b_audio_win_next_free_in];
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waveInPrepareHeader(b_audio_win_device_in, &b_audio_win_headers_in[b_audio_win_next_free_in], sizeof(WAVEHDR));
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waveInAddBuffer(b_audio_win_device_in, &b_audio_win_headers_in[b_audio_win_next_free_in], sizeof(WAVEHDR));
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b_audio_win_next_free_in = (b_audio_win_next_free_in + 1) % BETRAY_AUDIO_BLOCK_COUNT;
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in_blocks--;
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}
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}
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/*
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void writeAudioBlock(HWAVEOUT hWaveOut, LPSTR block, DWORD size)
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{
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WAVEHDR header;
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ZeroMemory(&header, sizeof(WAVEHDR));
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header.dwBufferLength = size;
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header.lpData = block;
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waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
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waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
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Sleep(500);
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while(waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR)) == WAVERR_STILLPLAYING)
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Sleep(100);
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}*/
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/*
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MMRESULT waveInAddBuffer(HWAVEIN hwi, LPWAVEHDR pwh, UINT cbwh
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);
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*/
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//static void CALLBACK waveOutProc(HWAVEOUT hWaveOut, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2)
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uint betray_audio_read_func(uint8 *data, uint type, uint buffer_size)
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{
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int8 *pint8;
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int16 *pint16, *read;
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int32 *pint32;
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float *preal32;
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uint i;
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buffer_size *= 2;
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for(i = 0; i < buffer_size && b_audio_win_blocks_collected_in != 0;)
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{
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read = b_audio_win_blocks_in[b_audio_win_next_collected_in];
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switch(type)
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{
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case BETRAY_TYPE_INT8 :
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pint8 = data;
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for(; i < buffer_size && b_audio_win_collected_in_progress < BETRAY_AUDIO_BLOCK_BYTE_SIZE / 2; i++)
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{
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pint8[i] = (uint8)(read[b_audio_win_collected_in_progress] / 256);
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b_audio_win_collected_in_progress++;
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}
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break;
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case BETRAY_TYPE_INT16 :
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pint16 = data;
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for(; i < buffer_size && b_audio_win_collected_in_progress < BETRAY_AUDIO_BLOCK_BYTE_SIZE / 2; i++)
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{
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pint16[i] = read[b_audio_win_collected_in_progress];
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b_audio_win_collected_in_progress++;
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}
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break;
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case BETRAY_TYPE_INT32 :
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pint32 = data;
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for(; i < buffer_size && b_audio_win_collected_in_progress < BETRAY_AUDIO_BLOCK_BYTE_SIZE / 2; i++)
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{
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pint32[i] = (int32)read[b_audio_win_collected_in_progress] * 256 * 256;
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b_audio_win_collected_in_progress++;
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}
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break;
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case BETRAY_TYPE_FLOAT32 :
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preal32 = data;
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for(; i < buffer_size && b_audio_win_collected_in_progress < BETRAY_AUDIO_BLOCK_BYTE_SIZE / 2; i++)
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{
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preal32[i] = (int32)read[b_audio_win_collected_in_progress] / (128.0 * 256.0 - 1.0);
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b_audio_win_collected_in_progress++;
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}
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break;
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}
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/* for(; i < buffer_size && b_audio_win_collected_in_progress < BETRAY_AUDIO_BLOCK_BYTE_SIZE / 2; i++)
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{
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d[i * channel] = read[b_audio_win_collected_in_progress];
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b_audio_win_collected_in_progress++;
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d[i * channel + 1] = read[b_audio_win_collected_in_progress + 1];
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b_audio_win_collected_in_progress++;
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}*/
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if(b_audio_win_collected_in_progress == BETRAY_AUDIO_BLOCK_BYTE_SIZE / 2)
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{
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/* next block */
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b_audio_win_next_collected_in = (b_audio_win_next_collected_in + 1) % BETRAY_AUDIO_BLOCK_COUNT;
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EnterCriticalSection(&b_audio_win_mutex);
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b_audio_win_blocks_collected_in--;
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LeaveCriticalSection(&b_audio_win_mutex);
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b_audio_win_blocks_free_in++;
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b_audio_win_collected_in_progress = 0;
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}
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}
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return i / 2;
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}
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/*
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void test_init_fun()
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{
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unsigned long result;
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HWAVEIN inHandle;
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WAVEFORMATEX settings;
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settings.nSamplesPerSec = 44100;
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settings.wBitsPerSample = 16;
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settings.nChannels = 2;
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settings.cbSize = 0;
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settings.wFormatTag = WAVE_FORMAT_PCM;
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settings.nBlockAlign = settings.nChannels * (settings.wBitsPerSample / 8);
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settings.nAvgBytesPerSec = settings.nSamplesPerSec * settings.nBlockAlign;
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if(waveInOpen(&b_audio_win_device_in, WAVE_MAPPER, &settings, waveInProc, 0, CALLBACK_FUNCTION))
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printf("There was an error opening the preferred Digital Audio In device!\r\n");
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waveInStart(b_audio_win_device_in);
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}*/
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void betray_plugin_init(void)
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{
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float vectors[6] = {-1, 0, 0, 1, 0, 0};
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WAVEFORMATEX settings; /* look this up in your documentation */
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MMRESULT result;/* for waveOut return values */
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uint i, audio_unit;
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settings.nSamplesPerSec = 44100; /* sample rate */
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settings.wBitsPerSample = 16; /* sample size */
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settings.nChannels = 2; /* channels*/
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settings.cbSize = 0; /* size of _extra_ info */
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settings.wFormatTag = WAVE_FORMAT_PCM;
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settings.nBlockAlign = (settings.wBitsPerSample >> 3) * settings.nChannels;
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settings.nAvgBytesPerSec = settings.nBlockAlign * settings.nSamplesPerSec;
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if(waveOutOpen(&b_audio_win_device_out, WAVE_MAPPER, &settings, waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
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{
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fprintf(stderr, "Failed to open audio device\n");
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return;
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}
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/* settings.nSamplesPerSec = 44100;
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settings.wBitsPerSample = 16;
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settings.nChannels = 2;
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settings.cbSize = 0;
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settings.wFormatTag = WAVE_FORMAT_PCM;
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settings.nBlockAlign = settings.nChannels * (settings.wBitsPerSample / 8);
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settings.nAvgBytesPerSec = settings.nSamplesPerSec * settings.nBlockAlign;
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*/
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audio_unit = betray_plugin_audio_unit_create();
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/* Open the preferred Digital Audio In device */
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if(waveInOpen(&b_audio_win_device_in, WAVE_MAPPER, &settings, waveInProc, 0, CALLBACK_FUNCTION))
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printf("There was an error opening the preferred Digital Audio In device!\r\n");
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else
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{
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waveInStart(b_audio_win_device_in);
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betray_plugin_callback_set_audio_read(audio_unit, betray_audio_read_func, 2, vectors);
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}
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InitializeCriticalSection(&b_audio_win_mutex);
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for(i = 0; i < BETRAY_AUDIO_BLOCK_COUNT; i++)
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{
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ZeroMemory(&b_audio_win_headers_in[i], sizeof(WAVEHDR));
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ZeroMemory(&b_audio_win_headers_out[i], sizeof(WAVEHDR));
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b_audio_win_blocks_in[i] = malloc(BETRAY_AUDIO_BLOCK_BYTE_SIZE);
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b_audio_win_blocks_out[i] = malloc(BETRAY_AUDIO_BLOCK_BYTE_SIZE);
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}
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controller_setting_id = betray_settings_create(BETRAY_ST_SLIDER, "MM Sound Volume", 0, NULL);
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betray_settings_slider_set(controller_setting_id, 1.0);
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betray_plugin_callback_set_main(controller_plugin_callback_main);
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betray_plugin_callback_set_audio_sound_create(audio_unit, betray_audio_util_sound_create);
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betray_plugin_callback_set_audio_sound_destroy(audio_unit, betray_audio_util_sound_destroy);
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betray_plugin_callback_set_audio_sound_play(audio_unit, betray_audio_util_sound_play);
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betray_plugin_callback_set_audio_sound_set(audio_unit, betray_audio_util_sound_set);
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betray_plugin_callback_set_audio_sound_is_playing(audio_unit, betray_audio_util_sound_is_playing);
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betray_plugin_callback_set_audio_sound_stop(audio_unit, betray_audio_util_sound_stop);
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betray_plugin_callback_set_audio_stream_create(audio_unit, betray_audio_util_stream_create);
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betray_plugin_callback_set_audio_stream_destroy(audio_unit, betray_audio_util_stream_destroy);
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betray_plugin_callback_set_audio_stream_feed(audio_unit, betray_audio_util_stream_feed);
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betray_plugin_callback_set_audio_stream_buffer_left(audio_unit, betray_audio_util_stream_buffer_left);
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betray_plugin_callback_set_audio_stream_set(audio_unit, betray_audio_util_stream_set);
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betray_plugin_callback_set_audio_listener(audio_unit, betray_audio_util_listener);
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}
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