QuelSolaar/macos/c-ocoa/nsopenglcontext.c

2229 lines
120 KiB
C

/*
This file has been automatically generated by the shimmer industries c-ocoa API generator
Thus, manual changes to this file will be lost if the file is re-generated.
*/
#if defined(__OBJC__) && __has_feature(objc_arc)
#define ARC_AVAILABLE
#endif
// ABI is a bit different between platforms
#ifdef __arm64__
#define abi_objc_msgSend_stret objc_msgSend
#else
#define abi_objc_msgSend_stret objc_msgSend_stret
#endif
#ifdef __i386__
#define abi_objc_msgSend_fpret objc_msgSend_fpret
#else
#define abi_objc_msgSend_fpret objc_msgSend
#endif
#include "nsopenglcontext.h"
void nsopenglcontext_dealloc( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "dealloc" );
#define nsopenglcontext_dealloc_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_dealloc_call( (id)object, methodSelector );
#undef nsopenglcontext_dealloc_call
}
void nsopenglcontext_lock( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "lock" );
#define nsopenglcontext_lock_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_lock_call( (id)object, methodSelector );
#undef nsopenglcontext_lock_call
}
void nsopenglcontext_unlock( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "unlock" );
#define nsopenglcontext_unlock_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_unlock_call( (id)object, methodSelector );
#undef nsopenglcontext_unlock_call
}
void nsopenglcontext_update( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "update" );
#define nsopenglcontext_update_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_update_call( (id)object, methodSelector );
#undef nsopenglcontext_update_call
}
nsobject_t nsopenglcontext_view( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "view" );
#define nsopenglcontext_view_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_view_call( (id)object, methodSelector );
#undef nsopenglcontext_view_call
}
nsobject_t nsopenglcontext_pixelFormat( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "pixelFormat" );
#define nsopenglcontext_pixelFormat_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_pixelFormat_call( (id)object, methodSelector );
#undef nsopenglcontext_pixelFormat_call
}
void nsopenglcontext_setView( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "setView:" );
#define nsopenglcontext_setView_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_setView_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_setView_call
}
_CGLContextObject* nsopenglcontext_CGLContextObj( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "CGLContextObj" );
#define nsopenglcontext_CGLContextObj_call( obj, selector ) ((_CGLContextObject* (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_CGLContextObj_call( (id)object, methodSelector );
#undef nsopenglcontext_CGLContextObj_call
}
nsobject_t nsopenglcontext_initWithCGLContextObj( nsopenglcontext_t object, _CGLContextObject* arg0 )
{
SEL methodSelector = sel_registerName( "initWithCGLContextObj:" );
#define nsopenglcontext_initWithCGLContextObj_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, _CGLContextObject* ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_initWithCGLContextObj_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_initWithCGLContextObj_call
}
void nsopenglcontext_clearDrawable( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "clearDrawable" );
#define nsopenglcontext_clearDrawable_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_clearDrawable_call( (id)object, methodSelector );
#undef nsopenglcontext_clearDrawable_call
}
void nsopenglcontext_makeCurrentContext( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "makeCurrentContext" );
#define nsopenglcontext_makeCurrentContext_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_makeCurrentContext_call( (id)object, methodSelector );
#undef nsopenglcontext_makeCurrentContext_call
}
void nsopenglcontext_setValues( nsopenglcontext_t object, int* arg0, long long arg1 )
{
SEL methodSelector = sel_registerName( "setValues:forParameter:" );
#define nsopenglcontext_setValues_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, int*, long long ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_setValues_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_setValues_call
}
nsobject_t nsopenglcontext_initWithFormat( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "initWithFormat:shareContext:" );
#define nsopenglcontext_initWithFormat_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_initWithFormat_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_initWithFormat_call
}
void nsopenglcontext_copyAttributesFromContext( nsopenglcontext_t object, nsobject_t arg0, unsigned int arg1 )
{
SEL methodSelector = sel_registerName( "copyAttributesFromContext:withMask:" );
#define nsopenglcontext_copyAttributesFromContext_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, unsigned int ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_copyAttributesFromContext_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_copyAttributesFromContext_call
}
void nsopenglcontext_flushBuffer( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "flushBuffer" );
#define nsopenglcontext_flushBuffer_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_flushBuffer_call( (id)object, methodSelector );
#undef nsopenglcontext_flushBuffer_call
}
void nsopenglcontext_setOffScreen( nsopenglcontext_t object, void* arg0, int arg1, int arg2, int arg3 )
{
SEL methodSelector = sel_registerName( "setOffScreen:width:height:rowbytes:" );
#define nsopenglcontext_setOffScreen_call( obj, selector, arg0, arg1, arg2, arg3 ) ((void (*)( id, SEL, void*, int, int, int ))objc_msgSend) ( obj, selector, arg0, arg1, arg2, arg3 )
nsopenglcontext_setOffScreen_call( (id)object, methodSelector, arg0, arg1, arg2, arg3 );
#undef nsopenglcontext_setOffScreen_call
}
void nsopenglcontext_setFullScreen( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "setFullScreen" );
#define nsopenglcontext_setFullScreen_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_setFullScreen_call( (id)object, methodSelector );
#undef nsopenglcontext_setFullScreen_call
}
void nsopenglcontext_getValues( nsopenglcontext_t object, int* arg0, long long arg1 )
{
SEL methodSelector = sel_registerName( "getValues:forParameter:" );
#define nsopenglcontext_getValues_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, int*, long long ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_getValues_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_getValues_call
}
void nsopenglcontext_setCurrentVirtualScreen( nsopenglcontext_t object, int arg0 )
{
SEL methodSelector = sel_registerName( "setCurrentVirtualScreen:" );
#define nsopenglcontext_setCurrentVirtualScreen_call( obj, selector, arg0 ) ((void (*)( id, SEL, int ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_setCurrentVirtualScreen_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_setCurrentVirtualScreen_call
}
int nsopenglcontext_currentVirtualScreen( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "currentVirtualScreen" );
#define nsopenglcontext_currentVirtualScreen_call( obj, selector ) ((int (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_currentVirtualScreen_call( (id)object, methodSelector );
#undef nsopenglcontext_currentVirtualScreen_call
}
void nsopenglcontext_createTexture( nsopenglcontext_t object, unsigned int arg0, nsobject_t arg1, unsigned int arg2 )
{
SEL methodSelector = sel_registerName( "createTexture:fromView:internalFormat:" );
#define nsopenglcontext_createTexture_call( obj, selector, arg0, arg1, arg2 ) ((void (*)( id, SEL, unsigned int, nsobject_t, unsigned int ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
nsopenglcontext_createTexture_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_createTexture_call
}
char nsopenglcontext_texImageIOSurface( nsopenglcontext_t object, nsobject_t arg0, unsigned int arg1, unsigned int arg2, int arg3, int arg4, unsigned int arg5, unsigned int arg6, unsigned int arg7 )
{
SEL methodSelector = sel_registerName( "texImageIOSurface:target:internalFormat:width:height:format:type:plane:" );
#define nsopenglcontext_texImageIOSurface_call( obj, selector, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 ) ((char (*)( id, SEL, nsobject_t, unsigned int, unsigned int, int, int, unsigned int, unsigned int, unsigned int ))objc_msgSend) ( obj, selector, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 )
return nsopenglcontext_texImageIOSurface_call( (id)object, methodSelector, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 );
#undef nsopenglcontext_texImageIOSurface_call
}
CGSize nsopenglcontext_defaultFramebufferDimensions( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "defaultFramebufferDimensions" );
#define nsopenglcontext_defaultFramebufferDimensions_call( obj, selector ) ((CGSize (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_defaultFramebufferDimensions_call( (id)object, methodSelector );
#undef nsopenglcontext_defaultFramebufferDimensions_call
}
char nsopenglcontext_hasDefaultFramebuffer( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "hasDefaultFramebuffer" );
#define nsopenglcontext_hasDefaultFramebuffer_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_hasDefaultFramebuffer_call( (id)object, methodSelector );
#undef nsopenglcontext_hasDefaultFramebuffer_call
}
nsobject_t nsopenglcontext_pixelBuffer( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "pixelBuffer" );
#define nsopenglcontext_pixelBuffer_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_pixelBuffer_call( (id)object, methodSelector );
#undef nsopenglcontext_pixelBuffer_call
}
void nsopenglcontext_setPixelBuffer( nsopenglcontext_t object, nsobject_t arg0, unsigned int arg1, int arg2, int arg3 )
{
SEL methodSelector = sel_registerName( "setPixelBuffer:cubeMapFace:mipMapLevel:currentVirtualScreen:" );
#define nsopenglcontext_setPixelBuffer_call( obj, selector, arg0, arg1, arg2, arg3 ) ((void (*)( id, SEL, nsobject_t, unsigned int, int, int ))objc_msgSend) ( obj, selector, arg0, arg1, arg2, arg3 )
nsopenglcontext_setPixelBuffer_call( (id)object, methodSelector, arg0, arg1, arg2, arg3 );
#undef nsopenglcontext_setPixelBuffer_call
}
unsigned int nsopenglcontext_pixelBufferCubeMapFace( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "pixelBufferCubeMapFace" );
#define nsopenglcontext_pixelBufferCubeMapFace_call( obj, selector ) ((unsigned int (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_pixelBufferCubeMapFace_call( (id)object, methodSelector );
#undef nsopenglcontext_pixelBufferCubeMapFace_call
}
int nsopenglcontext_pixelBufferMipMapLevel( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "pixelBufferMipMapLevel" );
#define nsopenglcontext_pixelBufferMipMapLevel_call( obj, selector ) ((int (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_pixelBufferMipMapLevel_call( (id)object, methodSelector );
#undef nsopenglcontext_pixelBufferMipMapLevel_call
}
void nsopenglcontext_setTextureImageToPixelBuffer( nsopenglcontext_t object, nsobject_t arg0, unsigned int arg1 )
{
SEL methodSelector = sel_registerName( "setTextureImageToPixelBuffer:colorBuffer:" );
#define nsopenglcontext_setTextureImageToPixelBuffer_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, unsigned int ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_setTextureImageToPixelBuffer_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_setTextureImageToPixelBuffer_call
}
nsobject_t nsopenglcontext_accessibilityOverriddenAttributes( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilityOverriddenAttributes" );
#define nsopenglcontext_accessibilityOverriddenAttributes_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessibilityOverriddenAttributes_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilityOverriddenAttributes_call
}
char nsopenglcontext_accessibilityReplaceRange( nsopenglcontext_t object, _NSRange arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "accessibilityReplaceRange:withText:" );
#define nsopenglcontext_accessibilityReplaceRange_call( obj, selector, arg0, arg1 ) ((char (*)( id, SEL, _NSRange, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_accessibilityReplaceRange_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_accessibilityReplaceRange_call
}
double nsopenglcontext_accessibilityVisibleArea( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilityVisibleArea" );
#define nsopenglcontext_accessibilityVisibleArea_call( obj, selector ) ((double (*)( id, SEL ))abi_objc_msgSend_fpret) ( obj, selector )
return nsopenglcontext_accessibilityVisibleArea_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilityVisibleArea_call
}
unsigned long long nsopenglcontext_accessibilityArrayAttributeCount( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityArrayAttributeCount:" );
#define nsopenglcontext_accessibilityArrayAttributeCount_call( obj, selector, arg0 ) ((unsigned long long (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_accessibilityArrayAttributeCount_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityArrayAttributeCount_call
}
unsigned long long nsopenglcontext_accessibilityIndexOfChild( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityIndexOfChild:" );
#define nsopenglcontext_accessibilityIndexOfChild_call( obj, selector, arg0 ) ((unsigned long long (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_accessibilityIndexOfChild_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityIndexOfChild_call
}
nsobject_t nsopenglcontext_accessibilityArrayAttributeValues( nsopenglcontext_t object, nsobject_t arg0, unsigned long long arg1, unsigned long long arg2 )
{
SEL methodSelector = sel_registerName( "accessibilityArrayAttributeValues:index:maxCount:" );
#define nsopenglcontext_accessibilityArrayAttributeValues_call( obj, selector, arg0, arg1, arg2 ) ((nsobject_t (*)( id, SEL, nsobject_t, unsigned long long, unsigned long long ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
return nsopenglcontext_accessibilityArrayAttributeValues_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_accessibilityArrayAttributeValues_call
}
nsobject_t nsopenglcontext_accessibilityParameterizedAttributeNames( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilityParameterizedAttributeNames" );
#define nsopenglcontext_accessibilityParameterizedAttributeNames_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessibilityParameterizedAttributeNames_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilityParameterizedAttributeNames_call
}
nsobject_t nsopenglcontext_accessibilityAttributeValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "accessibilityAttributeValue:forParameter:" );
#define nsopenglcontext_accessibilityAttributeValue_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_accessibilityAttributeValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_accessibilityAttributeValue_call
}
nsobject_t nsopenglcontext_accessibilityIndexForChildUIElementAttributeForParameter( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityIndexForChildUIElementAttributeForParameter:" );
#define nsopenglcontext_accessibilityIndexForChildUIElementAttributeForParameter_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_accessibilityIndexForChildUIElementAttributeForParameter_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityIndexForChildUIElementAttributeForParameter_call
}
nsobject_t nsopenglcontext_accessibilityAttributedValueForStringAttributeAttributeForParameter( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityAttributedValueForStringAttributeAttributeForParameter:" );
#define nsopenglcontext_accessibilityAttributedValueForStringAttributeAttributeForParameter_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_accessibilityAttributedValueForStringAttributeAttributeForParameter_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityAttributedValueForStringAttributeAttributeForParameter_call
}
nsobject_t nsopenglcontext_accessibilityTemporaryChildren( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilityTemporaryChildren" );
#define nsopenglcontext_accessibilityTemporaryChildren_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessibilityTemporaryChildren_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilityTemporaryChildren_call
}
char nsopenglcontext_accessibilityPerformShowMenuOfChild( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityPerformShowMenuOfChild:" );
#define nsopenglcontext_accessibilityPerformShowMenuOfChild_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_accessibilityPerformShowMenuOfChild_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityPerformShowMenuOfChild_call
}
int nsopenglcontext_accessibilityPresenterProcessIdentifier( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilityPresenterProcessIdentifier" );
#define nsopenglcontext_accessibilityPresenterProcessIdentifier_call( obj, selector ) ((int (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessibilityPresenterProcessIdentifier_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilityPresenterProcessIdentifier_call
}
char nsopenglcontext_accessibilityShouldUseUniqueId( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilityShouldUseUniqueId" );
#define nsopenglcontext_accessibilityShouldUseUniqueId_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessibilityShouldUseUniqueId_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilityShouldUseUniqueId_call
}
char nsopenglcontext_accessibilitySupportsNotifications( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilitySupportsNotifications" );
#define nsopenglcontext_accessibilitySupportsNotifications_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessibilitySupportsNotifications_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilitySupportsNotifications_call
}
char nsopenglcontext_accessibilityShouldSendNotification( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityShouldSendNotification:" );
#define nsopenglcontext_accessibilityShouldSendNotification_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_accessibilityShouldSendNotification_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityShouldSendNotification_call
}
char nsopenglcontext_accessibilitySupportsOverriddenAttributes( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilitySupportsOverriddenAttributes" );
#define nsopenglcontext_accessibilitySupportsOverriddenAttributes_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessibilitySupportsOverriddenAttributes_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilitySupportsOverriddenAttributes_call
}
char nsopenglcontext_accessibilityAllowsOverriddenAttributesWhenIgnored( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilityAllowsOverriddenAttributesWhenIgnored" );
#define nsopenglcontext_accessibilityAllowsOverriddenAttributesWhenIgnored_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessibilityAllowsOverriddenAttributesWhenIgnored_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilityAllowsOverriddenAttributesWhenIgnored_call
}
char nsopenglcontext_accessibilitySetOverrideValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "accessibilitySetOverrideValue:forAttribute:" );
#define nsopenglcontext_accessibilitySetOverrideValue_call( obj, selector, arg0, arg1 ) ((char (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_accessibilitySetOverrideValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_accessibilitySetOverrideValue_call
}
void nsopenglcontext_accessibilityEncodeOverriddenAttributes( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityEncodeOverriddenAttributes:" );
#define nsopenglcontext_accessibilityEncodeOverriddenAttributes_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_accessibilityEncodeOverriddenAttributes_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityEncodeOverriddenAttributes_call
}
void nsopenglcontext_accessibilityDecodeOverriddenAttributes( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityDecodeOverriddenAttributes:" );
#define nsopenglcontext_accessibilityDecodeOverriddenAttributes_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_accessibilityDecodeOverriddenAttributes_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityDecodeOverriddenAttributes_call
}
char nsopenglcontext_accessibilitySupportsCustomElementData( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "accessibilitySupportsCustomElementData" );
#define nsopenglcontext_accessibilitySupportsCustomElementData_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessibilitySupportsCustomElementData_call( (id)object, methodSelector );
#undef nsopenglcontext_accessibilitySupportsCustomElementData_call
}
void nsopenglcontext_bind( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1, nsobject_t arg2, nsobject_t arg3 )
{
SEL methodSelector = sel_registerName( "bind:toObject:withKeyPath:options:" );
#define nsopenglcontext_bind_call( obj, selector, arg0, arg1, arg2, arg3 ) ((void (*)( id, SEL, nsobject_t, nsobject_t, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2, arg3 )
nsopenglcontext_bind_call( (id)object, methodSelector, arg0, arg1, arg2, arg3 );
#undef nsopenglcontext_bind_call
}
void nsopenglcontext_awakeFromNib( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "awakeFromNib" );
#define nsopenglcontext_awakeFromNib_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_awakeFromNib_call( (id)object, methodSelector );
#undef nsopenglcontext_awakeFromNib_call
}
nsobject_t nsopenglcontext_userInterfaceItemIdentifier( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "userInterfaceItemIdentifier" );
#define nsopenglcontext_userInterfaceItemIdentifier_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_userInterfaceItemIdentifier_call( (id)object, methodSelector );
#undef nsopenglcontext_userInterfaceItemIdentifier_call
}
void nsopenglcontext_setUserInterfaceItemIdentifier( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "setUserInterfaceItemIdentifier:" );
#define nsopenglcontext_setUserInterfaceItemIdentifier_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_setUserInterfaceItemIdentifier_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_setUserInterfaceItemIdentifier_call
}
void nsopenglcontext_unbind( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "unbind:" );
#define nsopenglcontext_unbind_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_unbind_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_unbind_call
}
nsclass_t nsopenglcontext_valueClassForBinding( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "valueClassForBinding:" );
#define nsopenglcontext_valueClassForBinding_call( obj, selector, arg0 ) ((nsclass_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_valueClassForBinding_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_valueClassForBinding_call
}
nsobject_t nsopenglcontext_NS_observationForKeyPath( nsopenglcontext_t object, nsobject_t arg0, unsigned long long arg1, nsobject_t* arg2 )
{
SEL methodSelector = sel_registerName( "NS_observationForKeyPath:options:block:" );
#define nsopenglcontext_NS_observationForKeyPath_call( obj, selector, arg0, arg1, arg2 ) ((nsobject_t (*)( id, SEL, nsobject_t, unsigned long long, nsobject_t* ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
return nsopenglcontext_NS_observationForKeyPath_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_NS_observationForKeyPath_call
}
nsobject_t nsopenglcontext_NS_observationForKeyPaths( nsopenglcontext_t object, nsobject_t arg0, unsigned long long arg1, nsobject_t* arg2 )
{
SEL methodSelector = sel_registerName( "NS_observationForKeyPaths:options:block:" );
#define nsopenglcontext_NS_observationForKeyPaths_call( obj, selector, arg0, arg1, arg2 ) ((nsobject_t (*)( id, SEL, nsobject_t, unsigned long long, nsobject_t* ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
return nsopenglcontext_NS_observationForKeyPaths_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_NS_observationForKeyPaths_call
}
nsobject_t nsopenglcontext_optionDescriptionsForBinding( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "optionDescriptionsForBinding:" );
#define nsopenglcontext_optionDescriptionsForBinding_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_optionDescriptionsForBinding_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_optionDescriptionsForBinding_call
}
nsobject_t nsopenglcontext_exposedBindings( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "exposedBindings" );
#define nsopenglcontext_exposedBindings_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_exposedBindings_call( (id)object, methodSelector );
#undef nsopenglcontext_exposedBindings_call
}
nsobject_t nsopenglcontext_infoForBinding( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "infoForBinding:" );
#define nsopenglcontext_infoForBinding_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_infoForBinding_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_infoForBinding_call
}
void nsopenglcontext_prepareForInterfaceBuilder( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "prepareForInterfaceBuilder" );
#define nsopenglcontext_prepareForInterfaceBuilder_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_prepareForInterfaceBuilder_call( (id)object, methodSelector );
#undef nsopenglcontext_prepareForInterfaceBuilder_call
}
void nsopenglcontext_accessibilityAddTemporaryChild( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityAddTemporaryChild:" );
#define nsopenglcontext_accessibilityAddTemporaryChild_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_accessibilityAddTemporaryChild_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityAddTemporaryChild_call
}
void nsopenglcontext_accessibilityRemoveTemporaryChild( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "accessibilityRemoveTemporaryChild:" );
#define nsopenglcontext_accessibilityRemoveTemporaryChild_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_accessibilityRemoveTemporaryChild_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilityRemoveTemporaryChild_call
}
nsobject_t nsopenglcontext_NSLifeguard_autorelease( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "NSLifeguard_autorelease" );
#define nsopenglcontext_NSLifeguard_autorelease_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_NSLifeguard_autorelease_call( (id)object, methodSelector );
#undef nsopenglcontext_NSLifeguard_autorelease_call
}
void nsopenglcontext_accessibilitySetPresenterProcessIdentifier( nsopenglcontext_t object, int arg0 )
{
SEL methodSelector = sel_registerName( "accessibilitySetPresenterProcessIdentifier:" );
#define nsopenglcontext_accessibilitySetPresenterProcessIdentifier_call( obj, selector, arg0 ) ((void (*)( id, SEL, int ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_accessibilitySetPresenterProcessIdentifier_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_accessibilitySetPresenterProcessIdentifier_call
}
nsobject_t nsopenglcontext_NS_tiledLayerVisibleRect( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "NS_tiledLayerVisibleRect" );
#define nsopenglcontext_NS_tiledLayerVisibleRect_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_NS_tiledLayerVisibleRect_call( (id)object, methodSelector );
#undef nsopenglcontext_NS_tiledLayerVisibleRect_call
}
void nsopenglcontext_NS_addTiledLayerDescendent( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "NS_addTiledLayerDescendent:" );
#define nsopenglcontext_NS_addTiledLayerDescendent_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_NS_addTiledLayerDescendent_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_NS_addTiledLayerDescendent_call
}
void nsopenglcontext_NS_removeTiledLayerDescendent( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "NS_removeTiledLayerDescendent:" );
#define nsopenglcontext_NS_removeTiledLayerDescendent_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_NS_removeTiledLayerDescendent_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_NS_removeTiledLayerDescendent_call
}
char nsopenglcontext_CAMLTypeSupportedForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "CAMLTypeSupportedForKey:" );
#define nsopenglcontext_CAMLTypeSupportedForKey_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_CAMLTypeSupportedForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_CAMLTypeSupportedForKey_call
}
nsobject_t nsopenglcontext_CAMLTypeForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "CAMLTypeForKey:" );
#define nsopenglcontext_CAMLTypeForKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_CAMLTypeForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_CAMLTypeForKey_call
}
char nsopenglcontext_CA_validateValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "CA_validateValue:forKey:" );
#define nsopenglcontext_CA_validateValue_call( obj, selector, arg0, arg1 ) ((char (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_CA_validateValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_CA_validateValue_call
}
void nsopenglcontext_encodeWithCAMLWriter( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "encodeWithCAMLWriter:" );
#define nsopenglcontext_encodeWithCAMLWriter_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_encodeWithCAMLWriter_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_encodeWithCAMLWriter_call
}
nsobject_t nsopenglcontext_CA_interpolateValues( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1, nsobject_t arg2, ValueInterpolator* arg3 )
{
SEL methodSelector = sel_registerName( "CA_interpolateValues:::interpolator:" );
#define nsopenglcontext_CA_interpolateValues_call( obj, selector, arg0, arg1, arg2, arg3 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsobject_t, nsobject_t, ValueInterpolator* ))objc_msgSend) ( obj, selector, arg0, arg1, arg2, arg3 )
return nsopenglcontext_CA_interpolateValues_call( (id)object, methodSelector, arg0, arg1, arg2, arg3 );
#undef nsopenglcontext_CA_interpolateValues_call
}
nsobject_t nsopenglcontext_CAMLType( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "CAMLType" );
#define nsopenglcontext_CAMLType_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_CAMLType_call( (id)object, methodSelector );
#undef nsopenglcontext_CAMLType_call
}
nsobject_t nsopenglcontext_CA_archivingValueForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "CA_archivingValueForKey:" );
#define nsopenglcontext_CA_archivingValueForKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_CA_archivingValueForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_CA_archivingValueForKey_call
}
nsobject_t nsopenglcontext_CA_roundToIntegerFromValue( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "CA_roundToIntegerFromValue:" );
#define nsopenglcontext_CA_roundToIntegerFromValue_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_CA_roundToIntegerFromValue_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_CA_roundToIntegerFromValue_call
}
nsobject_t nsopenglcontext_CA_addValue( nsopenglcontext_t object, nsobject_t arg0, int arg1 )
{
SEL methodSelector = sel_registerName( "CA_addValue:multipliedBy:" );
#define nsopenglcontext_CA_addValue_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, int ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_CA_addValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_CA_addValue_call
}
nsobject_t nsopenglcontext_CA_interpolateValue( nsopenglcontext_t object, nsobject_t arg0, float arg1 )
{
SEL methodSelector = sel_registerName( "CA_interpolateValue:byFraction:" );
#define nsopenglcontext_CA_interpolateValue_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, float ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_CA_interpolateValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_CA_interpolateValue_call
}
double nsopenglcontext_CA_distanceToValue( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "CA_distanceToValue:" );
#define nsopenglcontext_CA_distanceToValue_call( obj, selector, arg0 ) ((double (*)( id, SEL, nsobject_t ))abi_objc_msgSend_fpret) ( obj, selector, arg0 )
return nsopenglcontext_CA_distanceToValue_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_CA_distanceToValue_call
}
void nsopenglcontext_CA_prepareRenderValue( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "CA_prepareRenderValue" );
#define nsopenglcontext_CA_prepareRenderValue_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_CA_prepareRenderValue_call( (id)object, methodSelector );
#undef nsopenglcontext_CA_prepareRenderValue_call
}
Object* nsopenglcontext_CA_copyRenderValue( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "CA_copyRenderValue" );
#define nsopenglcontext_CA_copyRenderValue_call( obj, selector ) ((Object* (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_CA_copyRenderValue_call( (id)object, methodSelector );
#undef nsopenglcontext_CA_copyRenderValue_call
}
char nsopenglcontext_supportsRBSXPCSecureCoding( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "supportsRBSXPCSecureCoding" );
#define nsopenglcontext_supportsRBSXPCSecureCoding_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_supportsRBSXPCSecureCoding_call( (id)object, methodSelector );
#undef nsopenglcontext_supportsRBSXPCSecureCoding_call
}
char nsopenglcontext_RBSIsXPCObject( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "RBSIsXPCObject" );
#define nsopenglcontext_RBSIsXPCObject_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_RBSIsXPCObject_call( (id)object, methodSelector );
#undef nsopenglcontext_RBSIsXPCObject_call
}
nsobject_t nsopenglcontext_NSRepresentation( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "NSRepresentation" );
#define nsopenglcontext_NSRepresentation_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_NSRepresentation_call( (id)object, methodSelector );
#undef nsopenglcontext_NSRepresentation_call
}
char nsopenglcontext_supportsBSXPCSecureCoding( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "supportsBSXPCSecureCoding" );
#define nsopenglcontext_supportsBSXPCSecureCoding_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_supportsBSXPCSecureCoding_call( (id)object, methodSelector );
#undef nsopenglcontext_supportsBSXPCSecureCoding_call
}
char nsopenglcontext_bs_isPlistableType( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "bs_isPlistableType" );
#define nsopenglcontext_bs_isPlistableType_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_bs_isPlistableType_call( (id)object, methodSelector );
#undef nsopenglcontext_bs_isPlistableType_call
}
nsobject_t nsopenglcontext_bs_secureEncoded( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "bs_secureEncoded" );
#define nsopenglcontext_bs_secureEncoded_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_bs_secureEncoded_call( (id)object, methodSelector );
#undef nsopenglcontext_bs_secureEncoded_call
}
nsobject_t nsopenglcontext_bs_encoded( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "bs_encoded" );
#define nsopenglcontext_bs_encoded_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_bs_encoded_call( (id)object, methodSelector );
#undef nsopenglcontext_bs_encoded_call
}
nsclass_t nsopenglcontext_classForCoder( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "classForCoder" );
#define nsopenglcontext_classForCoder_call( obj, selector ) ((nsclass_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_classForCoder_call( (id)object, methodSelector );
#undef nsopenglcontext_classForCoder_call
}
nsobject_t nsopenglcontext_replacementObjectForCoder( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "replacementObjectForCoder:" );
#define nsopenglcontext_replacementObjectForCoder_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_replacementObjectForCoder_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_replacementObjectForCoder_call
}
nsobject_t nsopenglcontext_awakeAfterUsingCoder( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "awakeAfterUsingCoder:" );
#define nsopenglcontext_awakeAfterUsingCoder_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_awakeAfterUsingCoder_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_awakeAfterUsingCoder_call
}
char nsopenglcontext_implementsSelector( nsopenglcontext_t object, nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "implementsSelector:" );
#define nsopenglcontext_implementsSelector_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_implementsSelector_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_implementsSelector_call
}
void nsopenglcontext_setObservationInfo( nsopenglcontext_t object, void* arg0 )
{
SEL methodSelector = sel_registerName( "setObservationInfo:" );
#define nsopenglcontext_setObservationInfo_call( obj, selector, arg0 ) ((void (*)( id, SEL, void* ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_setObservationInfo_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_setObservationInfo_call
}
void nsopenglcontext_setValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "setValue:forKey:" );
#define nsopenglcontext_setValue_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_setValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_setValue_call
}
nsobject_t nsopenglcontext_replacementObjectForPortCoder( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "replacementObjectForPortCoder:" );
#define nsopenglcontext_replacementObjectForPortCoder_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_replacementObjectForPortCoder_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_replacementObjectForPortCoder_call
}
void nsopenglcontext_willChangeValueForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "willChangeValueForKey:" );
#define nsopenglcontext_willChangeValueForKey_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_willChangeValueForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_willChangeValueForKey_call
}
void nsopenglcontext_didChangeValueForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "didChangeValueForKey:" );
#define nsopenglcontext_didChangeValueForKey_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_didChangeValueForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_didChangeValueForKey_call
}
nsobject_t nsopenglcontext_dictionaryWithValuesForKeys( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "dictionaryWithValuesForKeys:" );
#define nsopenglcontext_dictionaryWithValuesForKeys_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_dictionaryWithValuesForKeys_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_dictionaryWithValuesForKeys_call
}
nsobject_t nsopenglcontext_valueForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "valueForKey:" );
#define nsopenglcontext_valueForKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_valueForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_valueForKey_call
}
nsobject_t nsopenglcontext_valueForUndefinedKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "valueForUndefinedKey:" );
#define nsopenglcontext_valueForUndefinedKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_valueForUndefinedKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_valueForUndefinedKey_call
}
nsclass_t nsopenglcontext_classForKeyedArchiver( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "classForKeyedArchiver" );
#define nsopenglcontext_classForKeyedArchiver_call( obj, selector ) ((nsclass_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_classForKeyedArchiver_call( (id)object, methodSelector );
#undef nsopenglcontext_classForKeyedArchiver_call
}
nsobject_t nsopenglcontext_replacementObjectForKeyedArchiver( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "replacementObjectForKeyedArchiver:" );
#define nsopenglcontext_replacementObjectForKeyedArchiver_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_replacementObjectForKeyedArchiver_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_replacementObjectForKeyedArchiver_call
}
nsobject_t nsopenglcontext_valueForKeyPath( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "valueForKeyPath:" );
#define nsopenglcontext_valueForKeyPath_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_valueForKeyPath_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_valueForKeyPath_call
}
nsobject_t nsopenglcontext_addObserver( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "addObserver:" );
#define nsopenglcontext_addObserver_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_addObserver_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_addObserver_call
}
nsobject_t nsopenglcontext_objectSpecifier( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "objectSpecifier" );
#define nsopenglcontext_objectSpecifier_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_objectSpecifier_call( (id)object, methodSelector );
#undef nsopenglcontext_objectSpecifier_call
}
nsobject_t nsopenglcontext_replacementObjectForArchiver( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "replacementObjectForArchiver:" );
#define nsopenglcontext_replacementObjectForArchiver_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_replacementObjectForArchiver_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_replacementObjectForArchiver_call
}
nsclass_t nsopenglcontext_classForArchiver( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "classForArchiver" );
#define nsopenglcontext_classForArchiver_call( obj, selector ) ((nsclass_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_classForArchiver_call( (id)object, methodSelector );
#undef nsopenglcontext_classForArchiver_call
}
nsobject_t nsopenglcontext_attributeKeys( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "attributeKeys" );
#define nsopenglcontext_attributeKeys_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_attributeKeys_call( (id)object, methodSelector );
#undef nsopenglcontext_attributeKeys_call
}
nsobject_t nsopenglcontext_toOneRelationshipKeys( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "toOneRelationshipKeys" );
#define nsopenglcontext_toOneRelationshipKeys_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_toOneRelationshipKeys_call( (id)object, methodSelector );
#undef nsopenglcontext_toOneRelationshipKeys_call
}
nsobject_t nsopenglcontext_toManyRelationshipKeys( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "toManyRelationshipKeys" );
#define nsopenglcontext_toManyRelationshipKeys_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_toManyRelationshipKeys_call( (id)object, methodSelector );
#undef nsopenglcontext_toManyRelationshipKeys_call
}
nsobject_t nsopenglcontext_inverseForRelationshipKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "inverseForRelationshipKey:" );
#define nsopenglcontext_inverseForRelationshipKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_inverseForRelationshipKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_inverseForRelationshipKey_call
}
nsobject_t nsopenglcontext_classDescription( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "classDescription" );
#define nsopenglcontext_classDescription_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_classDescription_call( (id)object, methodSelector );
#undef nsopenglcontext_classDescription_call
}
nsobject_t nsopenglcontext_copyScriptingValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1, nsobject_t arg2 )
{
SEL methodSelector = sel_registerName( "copyScriptingValue:forKey:withProperties:" );
#define nsopenglcontext_copyScriptingValue_call( obj, selector, arg0, arg1, arg2 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
return nsopenglcontext_copyScriptingValue_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_copyScriptingValue_call
}
objc_method_description* nsopenglcontext_methodDescriptionForSelector( nsopenglcontext_t object, nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "methodDescriptionForSelector:" );
#define nsopenglcontext_methodDescriptionForSelector_call( obj, selector, arg0 ) ((objc_method_description* (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_methodDescriptionForSelector_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_methodDescriptionForSelector_call
}
nsobject_t nsopenglcontext_newScriptingObjectOfClass( nsopenglcontext_t object, nsclass_t arg0, nsobject_t arg1, nsobject_t arg2, nsobject_t arg3 )
{
SEL methodSelector = sel_registerName( "newScriptingObjectOfClass:forValueForKey:withContentsValue:properties:" );
#define nsopenglcontext_newScriptingObjectOfClass_call( obj, selector, arg0, arg1, arg2, arg3 ) ((nsobject_t (*)( id, SEL, nsclass_t, nsobject_t, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2, arg3 )
return nsopenglcontext_newScriptingObjectOfClass_call( (id)object, methodSelector, arg0, arg1, arg2, arg3 );
#undef nsopenglcontext_newScriptingObjectOfClass_call
}
nsobject_t nsopenglcontext_handleQueryWithUnboundKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "handleQueryWithUnboundKey:" );
#define nsopenglcontext_handleQueryWithUnboundKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_handleQueryWithUnboundKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_handleQueryWithUnboundKey_call
}
void nsopenglcontext_handleTakeValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "handleTakeValue:forUnboundKey:" );
#define nsopenglcontext_handleTakeValue_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_handleTakeValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_handleTakeValue_call
}
nsobject_t nsopenglcontext_storedValueForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "storedValueForKey:" );
#define nsopenglcontext_storedValueForKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_storedValueForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_storedValueForKey_call
}
void nsopenglcontext_takeStoredValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "takeStoredValue:forKey:" );
#define nsopenglcontext_takeStoredValue_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_takeStoredValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_takeStoredValue_call
}
void nsopenglcontext_takeValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "takeValue:forKey:" );
#define nsopenglcontext_takeValue_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_takeValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_takeValue_call
}
nsobject_t nsopenglcontext_valuesForKeys( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "valuesForKeys:" );
#define nsopenglcontext_valuesForKeys_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_valuesForKeys_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_valuesForKeys_call
}
void nsopenglcontext_takeValuesFromDictionary( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "takeValuesFromDictionary:" );
#define nsopenglcontext_takeValuesFromDictionary_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_takeValuesFromDictionary_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_takeValuesFromDictionary_call
}
void nsopenglcontext_unableToSetNilForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "unableToSetNilForKey:" );
#define nsopenglcontext_unableToSetNilForKey_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_unableToSetNilForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_unableToSetNilForKey_call
}
nsobject_t nsopenglcontext_keyValueBindingForKey( nsopenglcontext_t object, nsobject_t arg0, unsigned long long arg1 )
{
SEL methodSelector = sel_registerName( "keyValueBindingForKey:typeMask:" );
#define nsopenglcontext_keyValueBindingForKey_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, unsigned long long ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_keyValueBindingForKey_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_keyValueBindingForKey_call
}
nsobject_t nsopenglcontext_createKeyValueBindingForKey( nsopenglcontext_t object, nsobject_t arg0, unsigned long long arg1 )
{
SEL methodSelector = sel_registerName( "createKeyValueBindingForKey:typeMask:" );
#define nsopenglcontext_createKeyValueBindingForKey_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, unsigned long long ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_createKeyValueBindingForKey_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_createKeyValueBindingForKey_call
}
nsobject_t nsopenglcontext_mutableArrayValueForKeyPath( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "mutableArrayValueForKeyPath:" );
#define nsopenglcontext_mutableArrayValueForKeyPath_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_mutableArrayValueForKeyPath_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_mutableArrayValueForKeyPath_call
}
nsobject_t nsopenglcontext_mutableOrderedSetValueForKeyPath( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "mutableOrderedSetValueForKeyPath:" );
#define nsopenglcontext_mutableOrderedSetValueForKeyPath_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_mutableOrderedSetValueForKeyPath_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_mutableOrderedSetValueForKeyPath_call
}
nsobject_t nsopenglcontext_mutableSetValueForKeyPath( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "mutableSetValueForKeyPath:" );
#define nsopenglcontext_mutableSetValueForKeyPath_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_mutableSetValueForKeyPath_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_mutableSetValueForKeyPath_call
}
void nsopenglcontext_removeObservation( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "removeObservation:" );
#define nsopenglcontext_removeObservation_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_removeObservation_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_removeObservation_call
}
void nsopenglcontext_receiveObservedValue( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "receiveObservedValue:" );
#define nsopenglcontext_receiveObservedValue_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_receiveObservedValue_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_receiveObservedValue_call
}
void nsopenglcontext_receiveObservedError( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "receiveObservedError:" );
#define nsopenglcontext_receiveObservedError_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_receiveObservedError_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_receiveObservedError_call
}
void nsopenglcontext_finishObserving( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "finishObserving" );
#define nsopenglcontext_finishObserving_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_finishObserving_call( (id)object, methodSelector );
#undef nsopenglcontext_finishObserving_call
}
void nsopenglcontext_setObservation( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "setObservation:forObservingKeyPath:" );
#define nsopenglcontext_setObservation_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_setObservation_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_setObservation_call
}
void nsopenglcontext_observeValueForKeyPath( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1, nsobject_t arg2, void* arg3 )
{
SEL methodSelector = sel_registerName( "observeValueForKeyPath:ofObject:change:context:" );
#define nsopenglcontext_observeValueForKeyPath_call( obj, selector, arg0, arg1, arg2, arg3 ) ((void (*)( id, SEL, nsobject_t, nsobject_t, nsobject_t, void* ))objc_msgSend) ( obj, selector, arg0, arg1, arg2, arg3 )
nsopenglcontext_observeValueForKeyPath_call( (id)object, methodSelector, arg0, arg1, arg2, arg3 );
#undef nsopenglcontext_observeValueForKeyPath_call
}
void nsopenglcontext_removeObserver( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1, void* arg2 )
{
SEL methodSelector = sel_registerName( "removeObserver:forKeyPath:context:" );
#define nsopenglcontext_removeObserver_call( obj, selector, arg0, arg1, arg2 ) ((void (*)( id, SEL, nsobject_t, nsobject_t, void* ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
nsopenglcontext_removeObserver_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_removeObserver_call
}
nsobject_t nsopenglcontext_className( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "className" );
#define nsopenglcontext_className_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_className_call( (id)object, methodSelector );
#undef nsopenglcontext_className_call
}
nsobject_t nsopenglcontext_addChainedObservers( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "addChainedObservers:" );
#define nsopenglcontext_addChainedObservers_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_addChainedObservers_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_addChainedObservers_call
}
nsobject_t nsopenglcontext_addObserverBlock( nsopenglcontext_t object, nsobject_t* arg0 )
{
SEL methodSelector = sel_registerName( "addObserverBlock:" );
#define nsopenglcontext_addObserverBlock_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t* ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_addObserverBlock_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_addObserverBlock_call
}
nsobject_t nsopenglcontext_addObservationTransformer( nsopenglcontext_t object, nsobject_t* arg0 )
{
SEL methodSelector = sel_registerName( "addObservationTransformer:" );
#define nsopenglcontext_addObservationTransformer_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t* ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_addObservationTransformer_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_addObservationTransformer_call
}
void nsopenglcontext_setNilValueForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "setNilValueForKey:" );
#define nsopenglcontext_setNilValueForKey_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_setNilValueForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_setNilValueForKey_call
}
nsobject_t nsopenglcontext_mutableArrayValueForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "mutableArrayValueForKey:" );
#define nsopenglcontext_mutableArrayValueForKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_mutableArrayValueForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_mutableArrayValueForKey_call
}
nsobject_t nsopenglcontext_mutableOrderedSetValueForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "mutableOrderedSetValueForKey:" );
#define nsopenglcontext_mutableOrderedSetValueForKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_mutableOrderedSetValueForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_mutableOrderedSetValueForKey_call
}
nsobject_t nsopenglcontext_mutableSetValueForKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "mutableSetValueForKey:" );
#define nsopenglcontext_mutableSetValueForKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_mutableSetValueForKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_mutableSetValueForKey_call
}
void nsopenglcontext_setValuesForKeysWithDictionary( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "setValuesForKeysWithDictionary:" );
#define nsopenglcontext_setValuesForKeysWithDictionary_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_setValuesForKeysWithDictionary_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_setValuesForKeysWithDictionary_call
}
void nsopenglcontext_willChange( nsopenglcontext_t object, unsigned long long arg0, nsobject_t arg1, nsobject_t arg2 )
{
SEL methodSelector = sel_registerName( "willChange:valuesAtIndexes:forKey:" );
#define nsopenglcontext_willChange_call( obj, selector, arg0, arg1, arg2 ) ((void (*)( id, SEL, unsigned long long, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
nsopenglcontext_willChange_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_willChange_call
}
void nsopenglcontext_didChange( nsopenglcontext_t object, unsigned long long arg0, nsobject_t arg1, nsobject_t arg2 )
{
SEL methodSelector = sel_registerName( "didChange:valuesAtIndexes:forKey:" );
#define nsopenglcontext_didChange_call( obj, selector, arg0, arg1, arg2 ) ((void (*)( id, SEL, unsigned long long, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
nsopenglcontext_didChange_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_didChange_call
}
void* nsopenglcontext_observationInfo( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "observationInfo" );
#define nsopenglcontext_observationInfo_call( obj, selector ) ((void* (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_observationInfo_call( (id)object, methodSelector );
#undef nsopenglcontext_observationInfo_call
}
nsobject_t nsopenglcontext_autoContentAccessingProxy( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "autoContentAccessingProxy" );
#define nsopenglcontext_autoContentAccessingProxy_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_autoContentAccessingProxy_call( (id)object, methodSelector );
#undef nsopenglcontext_autoContentAccessingProxy_call
}
nsobject_t nsopenglcontext_coerceValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "coerceValue:forKey:" );
#define nsopenglcontext_coerceValue_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_coerceValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_coerceValue_call
}
void nsopenglcontext_setScriptingProperties( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "setScriptingProperties:" );
#define nsopenglcontext_setScriptingProperties_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_setScriptingProperties_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_setScriptingProperties_call
}
nsobject_t nsopenglcontext_scriptingValueForSpecifier( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "scriptingValueForSpecifier:" );
#define nsopenglcontext_scriptingValueForSpecifier_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_scriptingValueForSpecifier_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_scriptingValueForSpecifier_call
}
nsobject_t nsopenglcontext_scriptingProperties( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "scriptingProperties" );
#define nsopenglcontext_scriptingProperties_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_scriptingProperties_call( (id)object, methodSelector );
#undef nsopenglcontext_scriptingProperties_call
}
nsobject_t nsopenglcontext_coerceValueForScriptingProperties( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "coerceValueForScriptingProperties:" );
#define nsopenglcontext_coerceValueForScriptingProperties_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_coerceValueForScriptingProperties_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_coerceValueForScriptingProperties_call
}
nsobject_t nsopenglcontext_valueAtIndex( nsopenglcontext_t object, unsigned long long arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "valueAtIndex:inPropertyWithKey:" );
#define nsopenglcontext_valueAtIndex_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, unsigned long long, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_valueAtIndex_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_valueAtIndex_call
}
nsobject_t nsopenglcontext_valueWithName( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "valueWithName:inPropertyWithKey:" );
#define nsopenglcontext_valueWithName_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_valueWithName_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_valueWithName_call
}
nsobject_t nsopenglcontext_valueWithUniqueID( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "valueWithUniqueID:inPropertyWithKey:" );
#define nsopenglcontext_valueWithUniqueID_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_valueWithUniqueID_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_valueWithUniqueID_call
}
void nsopenglcontext_insertValue( nsopenglcontext_t object, nsobject_t arg0, unsigned long long arg1, nsobject_t arg2 )
{
SEL methodSelector = sel_registerName( "insertValue:atIndex:inPropertyWithKey:" );
#define nsopenglcontext_insertValue_call( obj, selector, arg0, arg1, arg2 ) ((void (*)( id, SEL, nsobject_t, unsigned long long, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
nsopenglcontext_insertValue_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_insertValue_call
}
void nsopenglcontext_replaceValueAtIndex( nsopenglcontext_t object, unsigned long long arg0, nsobject_t arg1, nsobject_t arg2 )
{
SEL methodSelector = sel_registerName( "replaceValueAtIndex:inPropertyWithKey:withValue:" );
#define nsopenglcontext_replaceValueAtIndex_call( obj, selector, arg0, arg1, arg2 ) ((void (*)( id, SEL, unsigned long long, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
nsopenglcontext_replaceValueAtIndex_call( (id)object, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_replaceValueAtIndex_call
}
void nsopenglcontext_removeValueAtIndex( nsopenglcontext_t object, unsigned long long arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "removeValueAtIndex:fromPropertyWithKey:" );
#define nsopenglcontext_removeValueAtIndex_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, unsigned long long, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_removeValueAtIndex_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_removeValueAtIndex_call
}
nsclass_t nsopenglcontext_classForPortCoder( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "classForPortCoder" );
#define nsopenglcontext_classForPortCoder_call( obj, selector ) ((nsclass_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_classForPortCoder_call( (id)object, methodSelector );
#undef nsopenglcontext_classForPortCoder_call
}
void nsopenglcontext_performSelector( nsopenglcontext_t object, nsselector_t arg0, nsobject_t arg1, double arg2, nsobject_t arg3 )
{
SEL methodSelector = sel_registerName( "performSelector:withObject:afterDelay:inModes:" );
#define nsopenglcontext_performSelector_call( obj, selector, arg0, arg1, arg2, arg3 ) ((void (*)( id, SEL, nsselector_t, nsobject_t, double, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2, arg3 )
nsopenglcontext_performSelector_call( (id)object, methodSelector, arg0, arg1, arg2, arg3 );
#undef nsopenglcontext_performSelector_call
}
unsigned int nsopenglcontext_classCode( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "classCode" );
#define nsopenglcontext_classCode_call( obj, selector ) ((unsigned int (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_classCode_call( (id)object, methodSelector );
#undef nsopenglcontext_classCode_call
}
char nsopenglcontext_isEqualTo( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isEqualTo:" );
#define nsopenglcontext_isEqualTo_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isEqualTo_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isEqualTo_call
}
char nsopenglcontext_isLessThanOrEqualTo( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isLessThanOrEqualTo:" );
#define nsopenglcontext_isLessThanOrEqualTo_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isLessThanOrEqualTo_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isLessThanOrEqualTo_call
}
char nsopenglcontext_isLessThan( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isLessThan:" );
#define nsopenglcontext_isLessThan_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isLessThan_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isLessThan_call
}
char nsopenglcontext_isGreaterThanOrEqualTo( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isGreaterThanOrEqualTo:" );
#define nsopenglcontext_isGreaterThanOrEqualTo_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isGreaterThanOrEqualTo_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isGreaterThanOrEqualTo_call
}
char nsopenglcontext_isGreaterThan( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isGreaterThan:" );
#define nsopenglcontext_isGreaterThan_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isGreaterThan_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isGreaterThan_call
}
char nsopenglcontext_isNotEqualTo( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isNotEqualTo:" );
#define nsopenglcontext_isNotEqualTo_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isNotEqualTo_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isNotEqualTo_call
}
char nsopenglcontext_doesContain( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "doesContain:" );
#define nsopenglcontext_doesContain_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_doesContain_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_doesContain_call
}
char nsopenglcontext_isLike( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isLike:" );
#define nsopenglcontext_isLike_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isLike_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isLike_call
}
char nsopenglcontext_isCaseInsensitiveLike( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isCaseInsensitiveLike:" );
#define nsopenglcontext_isCaseInsensitiveLike_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isCaseInsensitiveLike_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isCaseInsensitiveLike_call
}
void nsopenglcontext_performSelectorOnMainThread( nsopenglcontext_t object, nsselector_t arg0, nsobject_t arg1, char arg2, nsobject_t arg3 )
{
SEL methodSelector = sel_registerName( "performSelectorOnMainThread:withObject:waitUntilDone:modes:" );
#define nsopenglcontext_performSelectorOnMainThread_call( obj, selector, arg0, arg1, arg2, arg3 ) ((void (*)( id, SEL, nsselector_t, nsobject_t, char, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2, arg3 )
nsopenglcontext_performSelectorOnMainThread_call( (id)object, methodSelector, arg0, arg1, arg2, arg3 );
#undef nsopenglcontext_performSelectorOnMainThread_call
}
void nsopenglcontext_performSelectorInBackground( nsopenglcontext_t object, nsselector_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "performSelectorInBackground:withObject:" );
#define nsopenglcontext_performSelectorInBackground_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsselector_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_performSelectorInBackground_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_performSelectorInBackground_call
}
nsobject_t nsopenglcontext_classDescriptionForDestinationKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "classDescriptionForDestinationKey:" );
#define nsopenglcontext_classDescriptionForDestinationKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_classDescriptionForDestinationKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_classDescriptionForDestinationKey_call
}
nsobject_t nsopenglcontext_entityName( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "entityName" );
#define nsopenglcontext_entityName_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_entityName_call( (id)object, methodSelector );
#undef nsopenglcontext_entityName_call
}
char nsopenglcontext_ownsDestinationObjectsForRelationshipKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "ownsDestinationObjectsForRelationshipKey:" );
#define nsopenglcontext_ownsDestinationObjectsForRelationshipKey_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_ownsDestinationObjectsForRelationshipKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_ownsDestinationObjectsForRelationshipKey_call
}
char nsopenglcontext_isToManyKey( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isToManyKey:" );
#define nsopenglcontext_isToManyKey_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isToManyKey_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isToManyKey_call
}
void nsopenglcontext_removeObject( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "removeObject:fromPropertyWithKey:" );
#define nsopenglcontext_removeObject_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_removeObject_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_removeObject_call
}
void nsopenglcontext_addObject( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "addObject:toPropertyWithKey:" );
#define nsopenglcontext_addObject_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_addObject_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_addObject_call
}
nsobject_t nsopenglcontext_validateTakeValue( nsopenglcontext_t object, nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "validateTakeValue:forKeyPath:" );
#define nsopenglcontext_validateTakeValue_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_validateTakeValue_call( (id)object, methodSelector, arg0, arg1 );
#undef nsopenglcontext_validateTakeValue_call
}
nsobject_t nsopenglcontext_allPropertyKeys( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "allPropertyKeys" );
#define nsopenglcontext_allPropertyKeys_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_allPropertyKeys_call( (id)object, methodSelector );
#undef nsopenglcontext_allPropertyKeys_call
}
void nsopenglcontext_clearProperties( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "clearProperties" );
#define nsopenglcontext_clearProperties_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_clearProperties_call( (id)object, methodSelector );
#undef nsopenglcontext_clearProperties_call
}
void nsopenglcontext_flushKeyBindings( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "flushKeyBindings" );
#define nsopenglcontext_flushKeyBindings_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_flushKeyBindings_call( (id)object, methodSelector );
#undef nsopenglcontext_flushKeyBindings_call
}
void nsopenglcontext_takeStoredValuesFromDictionary( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "takeStoredValuesFromDictionary:" );
#define nsopenglcontext_takeStoredValuesFromDictionary_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_takeStoredValuesFromDictionary_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_takeStoredValuesFromDictionary_call
}
char nsopenglcontext_isNSDate__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSDate__" );
#define nsopenglcontext_isNSDate___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSDate___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSDate___call
}
char nsopenglcontext_isNSString__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSString__" );
#define nsopenglcontext_isNSString___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSString___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSString___call
}
char nsopenglcontext_isNSCFConstantString__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSCFConstantString__" );
#define nsopenglcontext_isNSCFConstantString___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSCFConstantString___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSCFConstantString___call
}
char nsopenglcontext_isNSNumber__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSNumber__" );
#define nsopenglcontext_isNSNumber___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSNumber___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSNumber___call
}
char nsopenglcontext_isNSArray__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSArray__" );
#define nsopenglcontext_isNSArray___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSArray___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSArray___call
}
char nsopenglcontext_isNSDictionary__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSDictionary__" );
#define nsopenglcontext_isNSDictionary___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSDictionary___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSDictionary___call
}
char nsopenglcontext_isNSSet__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSSet__" );
#define nsopenglcontext_isNSSet___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSSet___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSSet___call
}
char nsopenglcontext_isNSData__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSData__" );
#define nsopenglcontext_isNSData___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSData___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSData___call
}
char nsopenglcontext_isNSObject__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSObject__" );
#define nsopenglcontext_isNSObject___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSObject___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSObject___call
}
char nsopenglcontext_isNSOrderedSet__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSOrderedSet__" );
#define nsopenglcontext_isNSOrderedSet___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSOrderedSet___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSOrderedSet___call
}
char nsopenglcontext_isNSTimeZone__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSTimeZone__" );
#define nsopenglcontext_isNSTimeZone___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSTimeZone___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSTimeZone___call
}
char nsopenglcontext_isNSValue__( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isNSValue__" );
#define nsopenglcontext_isNSValue___call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isNSValue___call( (id)object, methodSelector );
#undef nsopenglcontext_isNSValue___call
}
nsobject_t nsopenglcontext_description( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "description" );
#define nsopenglcontext_description_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_description_call( (id)object, methodSelector );
#undef nsopenglcontext_description_call
}
void nsopenglcontext_doesNotRecognizeSelector( nsopenglcontext_t object, nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "doesNotRecognizeSelector:" );
#define nsopenglcontext_doesNotRecognizeSelector_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_doesNotRecognizeSelector_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_doesNotRecognizeSelector_call
}
nsobject_t nsopenglcontext_methodSignatureForSelector( nsopenglcontext_t object, nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "methodSignatureForSelector:" );
#define nsopenglcontext_methodSignatureForSelector_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_methodSignatureForSelector_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_methodSignatureForSelector_call
}
nsobject_t nsopenglcontext_retain( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "retain" );
#define nsopenglcontext_retain_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_retain_call( (id)object, methodSelector );
#undef nsopenglcontext_retain_call
}
unsigned long long nsopenglcontext_retainCount( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "retainCount" );
#define nsopenglcontext_retainCount_call( obj, selector ) ((unsigned long long (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_retainCount_call( (id)object, methodSelector );
#undef nsopenglcontext_retainCount_call
}
nsobject_t nsopenglcontext_autorelease( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "autorelease" );
#define nsopenglcontext_autorelease_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_autorelease_call( (id)object, methodSelector );
#undef nsopenglcontext_autorelease_call
}
nsobject_t nsopenglcontext_copy( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "copy" );
#define nsopenglcontext_copy_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_copy_call( (id)object, methodSelector );
#undef nsopenglcontext_copy_call
}
void nsopenglcontext_finalize( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "finalize" );
#define nsopenglcontext_finalize_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_finalize_call( (id)object, methodSelector );
#undef nsopenglcontext_finalize_call
}
char nsopenglcontext_isEqual( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isEqual:" );
#define nsopenglcontext_isEqual_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isEqual_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isEqual_call
}
nsclass_t nsopenglcontext_class( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "class" );
#define nsopenglcontext_class_call( obj, selector ) ((nsclass_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_class_call( (id)object, methodSelector );
#undef nsopenglcontext_class_call
}
nsobject_t nsopenglcontext_self( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "self" );
#define nsopenglcontext_self_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_self_call( (id)object, methodSelector );
#undef nsopenglcontext_self_call
}
char nsopenglcontext_isProxy( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isProxy" );
#define nsopenglcontext_isProxy_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isProxy_call( (id)object, methodSelector );
#undef nsopenglcontext_isProxy_call
}
char nsopenglcontext_isKindOfClass( nsopenglcontext_t object, nsclass_t arg0 )
{
SEL methodSelector = sel_registerName( "isKindOfClass:" );
#define nsopenglcontext_isKindOfClass_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsclass_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isKindOfClass_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isKindOfClass_call
}
char nsopenglcontext_isMemberOfClass( nsopenglcontext_t object, nsclass_t arg0 )
{
SEL methodSelector = sel_registerName( "isMemberOfClass:" );
#define nsopenglcontext_isMemberOfClass_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsclass_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isMemberOfClass_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_isMemberOfClass_call
}
char nsopenglcontext_conformsToProtocol( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "conformsToProtocol:" );
#define nsopenglcontext_conformsToProtocol_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_conformsToProtocol_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_conformsToProtocol_call
}
char nsopenglcontext_respondsToSelector( nsopenglcontext_t object, nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "respondsToSelector:" );
#define nsopenglcontext_respondsToSelector_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_respondsToSelector_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_respondsToSelector_call
}
_NSZone* nsopenglcontext_zone( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "zone" );
#define nsopenglcontext_zone_call( obj, selector ) ((_NSZone* (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_zone_call( (id)object, methodSelector );
#undef nsopenglcontext_zone_call
}
unsigned long long nsopenglcontext_hash( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "hash" );
#define nsopenglcontext_hash_call( obj, selector ) ((unsigned long long (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_hash_call( (id)object, methodSelector );
#undef nsopenglcontext_hash_call
}
nsclass_t nsopenglcontext_superclass( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "superclass" );
#define nsopenglcontext_superclass_call( obj, selector ) ((nsclass_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_superclass_call( (id)object, methodSelector );
#undef nsopenglcontext_superclass_call
}
nsobject_t nsopenglcontext_debugDescription( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "debugDescription" );
#define nsopenglcontext_debugDescription_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_debugDescription_call( (id)object, methodSelector );
#undef nsopenglcontext_debugDescription_call
}
nsobject_t nsopenglcontext_init( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "init" );
#define nsopenglcontext_init_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_init_call( (id)object, methodSelector );
#undef nsopenglcontext_init_call
}
char nsopenglcontext_retainWeakReference( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "retainWeakReference" );
#define nsopenglcontext_retainWeakReference_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_retainWeakReference_call( (id)object, methodSelector );
#undef nsopenglcontext_retainWeakReference_call
}
char nsopenglcontext_allowsWeakReference( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "allowsWeakReference" );
#define nsopenglcontext_allowsWeakReference_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_allowsWeakReference_call( (id)object, methodSelector );
#undef nsopenglcontext_allowsWeakReference_call
}
char nsopenglcontext_isFault( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "isFault" );
#define nsopenglcontext_isFault_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_isFault_call( (id)object, methodSelector );
#undef nsopenglcontext_isFault_call
}
void nsopenglcontext_forwardInvocation( nsopenglcontext_t object, nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "forwardInvocation:" );
#define nsopenglcontext_forwardInvocation_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_forwardInvocation_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_forwardInvocation_call
}
nsobject_t nsopenglcontext_forwardingTargetForSelector( nsopenglcontext_t object, nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "forwardingTargetForSelector:" );
#define nsopenglcontext_forwardingTargetForSelector_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_forwardingTargetForSelector_call( (id)object, methodSelector, arg0 );
#undef nsopenglcontext_forwardingTargetForSelector_call
}
nsobject_t nsopenglcontext_mutableCopy( nsopenglcontext_t object )
{
SEL methodSelector = sel_registerName( "mutableCopy" );
#define nsopenglcontext_mutableCopy_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_mutableCopy_call( (id)object, methodSelector );
#undef nsopenglcontext_mutableCopy_call
}
void nsopenglcontext_initialize( )
{
SEL methodSelector = sel_registerName( "initialize" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_initialize_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_initialize_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_initialize_call
}
nsobject_t nsopenglcontext_currentContext( )
{
SEL methodSelector = sel_registerName( "currentContext" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_currentContext_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_currentContext_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_currentContext_call
}
void nsopenglcontext_setCurrentContext( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "setCurrentContext:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_setCurrentContext_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_setCurrentContext_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_setCurrentContext_call
}
void nsopenglcontext_clearCurrentContext( )
{
SEL methodSelector = sel_registerName( "clearCurrentContext" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_clearCurrentContext_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_clearCurrentContext_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_clearCurrentContext_call
}
nsobject_t nsopenglcontext_openGLContextWithCGLContextObj( _CGLContextObject* arg0 )
{
SEL methodSelector = sel_registerName( "openGLContextWithCGLContextObj:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_openGLContextWithCGLContextObj_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, _CGLContextObject* ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_openGLContextWithCGLContextObj_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_openGLContextWithCGLContextObj_call
}
nsobject_t nsopenglcontext_defaultPlaceholderForMarker( nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "defaultPlaceholderForMarker:withBinding:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_defaultPlaceholderForMarker_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_defaultPlaceholderForMarker_call( (id)internalClassObject, methodSelector, arg0, arg1 );
#undef nsopenglcontext_defaultPlaceholderForMarker_call
}
void nsopenglcontext_exposeBinding( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "exposeBinding:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_exposeBinding_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_exposeBinding_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_exposeBinding_call
}
void nsopenglcontext_setDefaultPlaceholder( nsobject_t arg0, nsobject_t arg1, nsobject_t arg2 )
{
SEL methodSelector = sel_registerName( "setDefaultPlaceholder:forMarker:withBinding:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_setDefaultPlaceholder_call( obj, selector, arg0, arg1, arg2 ) ((void (*)( id, SEL, nsobject_t, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
nsopenglcontext_setDefaultPlaceholder_call( (id)internalClassObject, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_setDefaultPlaceholder_call
}
char nsopenglcontext_CA_automaticallyNotifiesObservers( nsclass_t arg0 )
{
SEL methodSelector = sel_registerName( "CA_automaticallyNotifiesObservers:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_CA_automaticallyNotifiesObservers_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsclass_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_CA_automaticallyNotifiesObservers_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_CA_automaticallyNotifiesObservers_call
}
char nsopenglcontext_CA_encodesPropertyConditionally( unsigned int arg0, int arg1 )
{
SEL methodSelector = sel_registerName( "CA_encodesPropertyConditionally:type:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_CA_encodesPropertyConditionally_call( obj, selector, arg0, arg1 ) ((char (*)( id, SEL, unsigned int, int ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_CA_encodesPropertyConditionally_call( (id)internalClassObject, methodSelector, arg0, arg1 );
#undef nsopenglcontext_CA_encodesPropertyConditionally_call
}
nsobject_t nsopenglcontext_CA_CAMLPropertyForKey( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "CA_CAMLPropertyForKey:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_CA_CAMLPropertyForKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_CA_CAMLPropertyForKey_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_CA_CAMLPropertyForKey_call
}
nsobject_t nsopenglcontext_bs_secureDecodedFromData( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "bs_secureDecodedFromData:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_bs_secureDecodedFromData_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_bs_secureDecodedFromData_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_bs_secureDecodedFromData_call
}
nsobject_t nsopenglcontext_bs_secureDataFromObject( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "bs_secureDataFromObject:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_bs_secureDataFromObject_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_bs_secureDataFromObject_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_bs_secureDataFromObject_call
}
nsobject_t nsopenglcontext_bs_secureObjectFromData( nsobject_t arg0, nsclass_t arg1 )
{
SEL methodSelector = sel_registerName( "bs_secureObjectFromData:ofClass:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_bs_secureObjectFromData_call( obj, selector, arg0, arg1 ) ((nsobject_t (*)( id, SEL, nsobject_t, nsclass_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
return nsopenglcontext_bs_secureObjectFromData_call( (id)internalClassObject, methodSelector, arg0, arg1 );
#undef nsopenglcontext_bs_secureObjectFromData_call
}
nsobject_t nsopenglcontext_bs_dataFromObject( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "bs_dataFromObject:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_bs_dataFromObject_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_bs_dataFromObject_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_bs_dataFromObject_call
}
nsobject_t nsopenglcontext_bs_objectFromData( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "bs_objectFromData:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_bs_objectFromData_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_bs_objectFromData_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_bs_objectFromData_call
}
nsobject_t nsopenglcontext_bs_decodedFromData( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "bs_decodedFromData:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_bs_decodedFromData_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_bs_decodedFromData_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_bs_decodedFromData_call
}
void nsopenglcontext_load( )
{
SEL methodSelector = sel_registerName( "load" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_load_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_load_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_load_call
}
long long nsopenglcontext_version( )
{
SEL methodSelector = sel_registerName( "version" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_version_call( obj, selector ) ((long long (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_version_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_version_call
}
char nsopenglcontext_instancesImplementSelector( nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "instancesImplementSelector:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_instancesImplementSelector_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_instancesImplementSelector_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_instancesImplementSelector_call
}
void nsopenglcontext_poseAsClass( nsclass_t arg0 )
{
SEL methodSelector = sel_registerName( "poseAsClass:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_poseAsClass_call( obj, selector, arg0 ) ((void (*)( id, SEL, nsclass_t ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_poseAsClass_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_poseAsClass_call
}
void nsopenglcontext_setVersion( long long arg0 )
{
SEL methodSelector = sel_registerName( "setVersion:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_setVersion_call( obj, selector, arg0 ) ((void (*)( id, SEL, long long ))objc_msgSend) ( obj, selector, arg0 )
nsopenglcontext_setVersion_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_setVersion_call
}
char nsopenglcontext_automaticallyNotifiesObserversForKey( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "automaticallyNotifiesObserversForKey:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_automaticallyNotifiesObserversForKey_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_automaticallyNotifiesObserversForKey_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_automaticallyNotifiesObserversForKey_call
}
nsobject_t nsopenglcontext_classFallbacksForKeyedArchiver( )
{
SEL methodSelector = sel_registerName( "classFallbacksForKeyedArchiver" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_classFallbacksForKeyedArchiver_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_classFallbacksForKeyedArchiver_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_classFallbacksForKeyedArchiver_call
}
nsclass_t nsopenglcontext_classForKeyedUnarchiver( )
{
SEL methodSelector = sel_registerName( "classForKeyedUnarchiver" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_classForKeyedUnarchiver_call( obj, selector ) ((nsclass_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_classForKeyedUnarchiver_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_classForKeyedUnarchiver_call
}
char nsopenglcontext_useStoredAccessor( )
{
SEL methodSelector = sel_registerName( "useStoredAccessor" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_useStoredAccessor_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_useStoredAccessor_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_useStoredAccessor_call
}
char nsopenglcontext_accessInstanceVariablesDirectly( )
{
SEL methodSelector = sel_registerName( "accessInstanceVariablesDirectly" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_accessInstanceVariablesDirectly_call( obj, selector ) ((char (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_accessInstanceVariablesDirectly_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_accessInstanceVariablesDirectly_call
}
objc_method_description* nsopenglcontext_instanceMethodDescriptionForSelector( nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "instanceMethodDescriptionForSelector:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_instanceMethodDescriptionForSelector_call( obj, selector, arg0 ) ((objc_method_description* (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_instanceMethodDescriptionForSelector_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_instanceMethodDescriptionForSelector_call
}
nsobject_t nsopenglcontext_keyPathsForValuesAffectingValueForKey( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "keyPathsForValuesAffectingValueForKey:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_keyPathsForValuesAffectingValueForKey_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_keyPathsForValuesAffectingValueForKey_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_keyPathsForValuesAffectingValueForKey_call
}
void nsopenglcontext_setKeys( nsobject_t arg0, nsobject_t arg1 )
{
SEL methodSelector = sel_registerName( "setKeys:triggerChangeNotificationsForDependentKey:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_setKeys_call( obj, selector, arg0, arg1 ) ((void (*)( id, SEL, nsobject_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1 )
nsopenglcontext_setKeys_call( (id)internalClassObject, methodSelector, arg0, arg1 );
#undef nsopenglcontext_setKeys_call
}
void nsopenglcontext_cancelPreviousPerformRequestsWithTarget( nsobject_t arg0, nsselector_t arg1, nsobject_t arg2 )
{
SEL methodSelector = sel_registerName( "cancelPreviousPerformRequestsWithTarget:selector:object:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_cancelPreviousPerformRequestsWithTarget_call( obj, selector, arg0, arg1, arg2 ) ((void (*)( id, SEL, nsobject_t, nsselector_t, nsobject_t ))objc_msgSend) ( obj, selector, arg0, arg1, arg2 )
nsopenglcontext_cancelPreviousPerformRequestsWithTarget_call( (id)internalClassObject, methodSelector, arg0, arg1, arg2 );
#undef nsopenglcontext_cancelPreviousPerformRequestsWithTarget_call
}
void nsopenglcontext_flushAllKeyBindings( )
{
SEL methodSelector = sel_registerName( "flushAllKeyBindings" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_flushAllKeyBindings_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_flushAllKeyBindings_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_flushAllKeyBindings_call
}
void nsopenglcontext_flushClassKeyBindings( )
{
SEL methodSelector = sel_registerName( "flushClassKeyBindings" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_flushClassKeyBindings_call( obj, selector ) ((void (*)( id, SEL ))objc_msgSend) ( obj, selector )
nsopenglcontext_flushClassKeyBindings_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_flushClassKeyBindings_call
}
nsobject_t nsopenglcontext_SFSQLiteClassName( )
{
SEL methodSelector = sel_registerName( "SFSQLiteClassName" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_SFSQLiteClassName_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_SFSQLiteClassName_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_SFSQLiteClassName_call
}
nsobject_t nsopenglcontext_instanceMethodSignatureForSelector( nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "instanceMethodSignatureForSelector:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_instanceMethodSignatureForSelector_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_instanceMethodSignatureForSelector_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_instanceMethodSignatureForSelector_call
}
nsobject_t nsopenglcontext_copyWithZone( _NSZone* arg0 )
{
SEL methodSelector = sel_registerName( "copyWithZone:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_copyWithZone_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, _NSZone* ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_copyWithZone_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_copyWithZone_call
}
nsobject_t nsopenglcontext_allocWithZone( _NSZone* arg0 )
{
SEL methodSelector = sel_registerName( "allocWithZone:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_allocWithZone_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, _NSZone* ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_allocWithZone_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_allocWithZone_call
}
nsobject_t nsopenglcontext_new( )
{
SEL methodSelector = sel_registerName( "new" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_new_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_new_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_new_call
}
char nsopenglcontext_resolveInstanceMethod( nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "resolveInstanceMethod:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_resolveInstanceMethod_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_resolveInstanceMethod_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_resolveInstanceMethod_call
}
char nsopenglcontext_resolveClassMethod( nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "resolveClassMethod:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_resolveClassMethod_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_resolveClassMethod_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_resolveClassMethod_call
}
nsopenglcontext_t nsopenglcontext_alloc( )
{
SEL methodSelector = sel_registerName( "alloc" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_alloc_call( obj, selector ) ((nsobject_t (*)( id, SEL ))objc_msgSend) ( obj, selector )
return nsopenglcontext_alloc_call( (id)internalClassObject, methodSelector );
#undef nsopenglcontext_alloc_call
}
nsobject_t nsopenglcontext_mutableCopyWithZone( _NSZone* arg0 )
{
SEL methodSelector = sel_registerName( "mutableCopyWithZone:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_mutableCopyWithZone_call( obj, selector, arg0 ) ((nsobject_t (*)( id, SEL, _NSZone* ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_mutableCopyWithZone_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_mutableCopyWithZone_call
}
char nsopenglcontext_isSubclassOfClass( nsclass_t arg0 )
{
SEL methodSelector = sel_registerName( "isSubclassOfClass:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_isSubclassOfClass_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsclass_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isSubclassOfClass_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_isSubclassOfClass_call
}
char nsopenglcontext_isAncestorOfObject( nsobject_t arg0 )
{
SEL methodSelector = sel_registerName( "isAncestorOfObject:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_isAncestorOfObject_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsobject_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_isAncestorOfObject_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_isAncestorOfObject_call
}
char nsopenglcontext_instancesRespondToSelector( nsselector_t arg0 )
{
SEL methodSelector = sel_registerName( "instancesRespondToSelector:" );
Class internalClassObject = objc_getClass( "NSOpenGLContext" );
#define nsopenglcontext_instancesRespondToSelector_call( obj, selector, arg0 ) ((char (*)( id, SEL, nsselector_t ))objc_msgSend) ( obj, selector, arg0 )
return nsopenglcontext_instancesRespondToSelector_call( (id)internalClassObject, methodSelector, arg0 );
#undef nsopenglcontext_instancesRespondToSelector_call
}