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83 lines
2.3 KiB
C
83 lines
2.3 KiB
C
/*
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* $Id: vs_node_particle.c 4533 2008-08-11 15:00:51Z jiri $
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*
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* ***** BEGIN BSD LICENSE BLOCK *****
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*
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* Copyright (c) 2005-2008, The Uni-Verse Consortium.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* ***** END BSD LICENSE BLOCK *****
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "v_cmd_gen.h"
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#if !defined V_GENERATE_FUNC_MODE
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#include "verse.h"
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#include "vs_server.h"
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/*
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typedef struct {
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VSNodeHead head;
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} VSNodeObject;
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VSNodeObject *vs_o_create_node(unsigned int owner)
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{
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VSNodeObject *node;
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node = malloc(sizeof *node);
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create_node_head(&node->head, name, owner);
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vs_add_new_node(&node->head, V_NT_OBJECT);
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return node;
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}
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void vs_o_destroy_node(VSNodeObject *node)
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{
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destroy_node_head(&node->head);
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free(node);
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}
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void vs_o_subscribe(VSNodeObject *node)
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{
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}
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static void callback_send_o_unsubscribe(void *user, VNodeID node_id)
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{
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VSNodeObject *node;
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node = (VSNodeObject *)vs_get_node(node_id);
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if(node == NULL)
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return;
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vs_remove_subscriptor(node->head.subscribers);
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}
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void vs_o_callback_init(void)
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{
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}
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*/
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#endif
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