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Merge 81896252e8
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@ -15,6 +15,8 @@ struct _UnityFixture UnityFixture;
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//Build with -D UNITY_OUTPUT_CHAR=outputChar and include <stdio.h>
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//int (*outputChar)(int) = putchar;
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extern int UnityOutputCharSpy_OutputChar(int c);
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#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
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void setUp(void) { /*does nothing*/ }
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void tearDown(void) { /*does nothing*/ }
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