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Update unity_fixture_Test.c
I believe if realloc() returns a pointer to a different location, the old location is freed. However, the pointer 'n1' is not freed if realloc fails to obtain a large enough block of memory and returns NULL. (more details on [StackOverflow](http://stackoverflow.com/a/16676964)).
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@ -524,7 +524,11 @@ TEST(InternalMalloc, ReallocFailDoesNotFreeMem)
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void* out_of_mem = realloc(n1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
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void* n2 = malloc(10);
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TEST_ASSERT_NOT_NULL(m);
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TEST_ASSERT_NULL(out_of_mem);
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if (out_of_mem == NULL)
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{
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free(n1);
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TEST_ASSERT_NULL(out_of_mem);
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}
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TEST_ASSERT_NOT_EQUAL(n2, n1);
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free(n2);
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free(m);
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