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https://github.com/ThrowTheSwitch/Unity
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more of the same.
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@ -8,8 +8,8 @@
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#define TEST_INSTANCES
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#include "self_assessment_utils.h"
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int SetToOneToFailInTearDown;
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int SetToOneMeanWeAlreadyCheckedThisGuy;
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static int SetToOneToFailInTearDown;
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static int SetToOneMeanWeAlreadyCheckedThisGuy;
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void setUp(void)
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{
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@ -44,8 +44,8 @@ void flushSpy(void) {}
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UNITY_OUTPUT_CHAR('\n'); \
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}
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int SetToOneToFailInTearDown;
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int SetToOneMeanWeAlreadyCheckedThisGuy;
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static int SetToOneToFailInTearDown;
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static int SetToOneMeanWeAlreadyCheckedThisGuy;
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static unsigned NextExpectedStringIndex;
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static unsigned NextExpectedCharIndex;
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@ -127,7 +127,7 @@ TEST_CASE(3, ";")
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TEST_CASE(4, "\"quoted\"")
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void test_StringsArePreserved(unsigned index, const char * str)
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{
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static const char * const expected[] =
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static const char * const expected[] =
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{
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"abc",
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"{",
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