mirror of
https://github.com/ThrowTheSwitch/Unity
synced 2026-05-05 01:38:41 -04:00
bc2ab233ee
This test case had an error in both examples: test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode It was supposed to be a list of values that are NOT in the list, and none of them should be found. It incorrectly included '1'