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mirror of https://github.com/ThrowTheSwitch/Unity synced 2025-03-14 16:31:12 -04:00
Unity/test/expectdata/testsample_param.c
2010-11-26 22:27:37 +00:00

51 lines
1.1 KiB
C

/* AUTOGENERATED FILE. DO NOT EDIT. */
//=======Test Runner Used To Run Each Test Below=====
#define RUN_TEST(TestFunc, TestLineNum, ...) \
{ \
Unity.CurrentTestName = #TestFunc; \
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
if (TEST_PROTECT()) \
{ \
setUp(); \
TestFunc(__VA_ARGS__); \
} \
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
{ \
tearDown(); \
} \
UnityConcludeTest(); \
}
//=======Automagically Detected Files To Include=====
#include "unity.h"
#include <setjmp.h>
#include <stdio.h>
//=======External Functions This Runner Calls=====
extern void setUp(void);
extern void tearDown(void);
extern void test_TheFirstThingToTest(void);
extern void test_TheSecondThingToTest(void);
//=======Test Reset Option=====
void resetTest()
{
tearDown();
setUp();
}
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
return (UnityEnd());
}