Unity/meson.build
2020-04-14 11:02:24 +02:00

49 lines
1.6 KiB
Meson

#
# build script written by : Michael Brockus.
# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams.
#
# license: MIT
#
project('unity', 'c',
license: 'MIT',
meson_version: '>=0.53.0',
default_options: ['layout=flat', 'warning_level=3', 'werror=true', 'c_std=c11']
)
lang = 'c'
cc = meson.get_compiler(lang)
#
# Meson: Add compiler flags
if cc.get_id() == 'clang'
add_project_arguments(cc.get_supported_arguments(
[
'-Wexit-time-destructors',
'-Wglobal-constructors',
'-Wmissing-prototypes',
'-Wmissing-noreturn',
'-Wno-missing-braces',
'-Wold-style-cast', '-Wpointer-arith', '-Wweak-vtables',
'-Wcast-align', '-Wconversion', '-Wcast-qual', '-Wshadow'
]
), language: lang)
endif
if cc.get_argument_syntax() == 'gcc'
add_project_arguments(cc.get_supported_arguments(
[
'-Wformat', '-Waddress', '-Winit-self', '-Wno-multichar',
'-Wpointer-arith' , '-Wwrite-strings' ,
'-Wno-parentheses' , '-Wno-type-limits' ,
'-Wformat-security' , '-Wunreachable-code' ,
'-Waggregate-return' , '-Wformat-nonliteral' ,
'-Wmissing-declarations', '-Wmissing-include-dirs' ,
'-Wno-unused-parameter'
]
), language: lang)
endif
#
# Sub directory to project source code
subdir('src')
unity_dep = declare_dependency(link_with: unity_lib, include_directories: unity_dir)