From 5a02903a2e3827d29df04f1326fe4a07d5de2ba5 Mon Sep 17 00:00:00 2001 From: Hermes Agent Date: Fri, 15 May 2026 18:48:13 -0400 Subject: [PATCH] feat: add minimal app shell --- Cargo.lock | 2831 ++++++++++++++++++++++++++++++++++- Cargo.toml | 10 + README.md | 4 + src/app.rs | 153 ++ src/app_state.rs | 173 +++ src/bin/openvistapro_app.rs | 3 + src/lib.rs | 3 + 7 files changed, 3169 insertions(+), 8 deletions(-) create mode 100644 src/app.rs create mode 100644 src/app_state.rs create mode 100644 src/bin/openvistapro_app.rs diff --git a/Cargo.lock b/Cargo.lock index aa58cc8..eb07446 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -2,12 +2,66 @@ # It is not intended for manual editing. version = 4 +[[package]] +name = "ab_glyph" +version = "0.2.32" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "01c0457472c38ea5bd1c3b5ada5e368271cb550be7a4ca4a0b4634e9913f6cc2" +dependencies = [ + "ab_glyph_rasterizer", + "owned_ttf_parser", +] + +[[package]] +name = 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= "4.6.1", features = ["derive"] } +eframe = { version = "0.32.3", optional = true, default-features = false, features = ["default_fonts", "wayland", "wgpu", "x11"] } image = { version = "0.25.9", default-features = false, features = ["png"] } serde = { version = "1", features = ["derive"] } toml = "0.8" + +[[bin]] +name = "openvistapro_app" +path = "src/bin/openvistapro_app.rs" +required-features = ["app"] diff --git a/README.md b/README.md index b470b30..cfb98b6 100644 --- a/README.md +++ b/README.md @@ -23,8 +23,12 @@ cargo run -- scene export --output /tmp/openvistapro-default.ovp.toml cargo run -- render --preset hill --width 256 --height 256 --output /tmp/openvistapro-hill.png cargo run -- render --preset hill --scene /tmp/openvistapro-default.ovp.toml --width 256 --height 256 --output /tmp/openvistapro-hill-from-scene.png cargo run -- render --preset hill --camera-demo --width 256 --height 192 --output /tmp/openvistapro-perspective.png +cargo run --features app --bin openvistapro_app ``` +The optional app shell is gated behind the `app` feature so default CLI builds stay GPU-free. +It opens an `eframe`/`egui` window titled `OpenVistaPro` with scene controls and a CPU-rendered terrain preview. + The default `render` mode writes a deterministic top-down elevation preview. Passing `--camera-demo` switches to the current CPU perspective renderer spike: a simple pinhole-camera raymarcher with bilinear height sampling, fixed step diff --git a/src/app.rs b/src/app.rs new file mode 100644 index 0000000..8b9d7cf --- /dev/null +++ b/src/app.rs @@ -0,0 +1,153 @@ +use eframe::egui; +use image::RgbImage; + +use crate::app_state::{AppAction, AppData, RendererMode, TerrainPreset}; +use crate::scene::Vec3; + +pub const WINDOW_TITLE: &str = "OpenVistaPro"; + +#[derive(Default)] +pub struct OpenVistaProApp { + data: AppData, + texture: Option, +} + +impl OpenVistaProApp { + pub fn new() -> Self { + Self::default() + } + + fn rebuild_texture(&mut self, ctx: &egui::Context) { + let Ok(preview) = self.data.render_preview() else { + return; + }; + let color_image = rgb_image_to_color_image(&preview); + match &mut self.texture { + Some(texture) => texture.set(color_image, egui::TextureOptions::NEAREST), + None => { + self.texture = Some(ctx.load_texture( + "openvistapro_cpu_preview", + color_image, + egui::TextureOptions::NEAREST, + )); + } + } + } +} + +impl eframe::App for OpenVistaProApp { + fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) { + let mut changed = false; + + egui::SidePanel::left("scene_controls").show(ctx, |ui| { + ui.heading("OpenVistaPro"); + ui.label("CPU preview shell"); + + ui.separator(); + ui.label("Terrain"); + let mut preset = self.data.terrain_preset; + changed |= ui + .radio_value(&mut preset, TerrainPreset::RadialHill, "Radial hill") + .changed(); + changed |= ui + .radio_value(&mut preset, TerrainPreset::Plane, "Plane") + .changed(); + if preset != self.data.terrain_preset { + self.data.apply(AppAction::SetTerrainPreset(preset)); + } + + ui.separator(); + ui.label("Renderer"); + let mut renderer_mode = self.data.renderer_mode; + changed |= ui + .radio_value(&mut renderer_mode, RendererMode::TopDown, "Top-down") + .changed(); + changed |= ui + .radio_value(&mut renderer_mode, RendererMode::Perspective, "Perspective") + .changed(); + if renderer_mode != self.data.renderer_mode { + self.data.apply(AppAction::SetRendererMode(renderer_mode)); + } + + ui.separator(); + ui.label("Scene bands"); + let mut water = self.data.scene.water_level; + let mut trees = self.data.scene.tree_line; + let mut snow = self.data.scene.snow_line; + let mut haze = self.data.scene.haze; + changed |= ui + .add(egui::Slider::new(&mut water, -5.0..=10.0).text("Water")) + .changed(); + changed |= ui + .add(egui::Slider::new(&mut trees, -5.0..=12.0).text("Trees")) + .changed(); + changed |= ui + .add(egui::Slider::new(&mut snow, -5.0..=15.0).text("Snow")) + .changed(); + changed |= ui + .add(egui::Slider::new(&mut haze, 0.0..=1.0).text("Haze")) + .changed(); + self.data.apply(AppAction::SetWaterLevel(water)); + self.data.apply(AppAction::SetTreeLine(trees)); + self.data.apply(AppAction::SetSnowLine(snow)); + self.data.apply(AppAction::SetHaze(haze)); + + ui.separator(); + ui.label("Camera"); + let mut camera_position = self.data.scene.camera.position; + let mut camera_target = self.data.scene.camera.target; + changed |= vec3_controls(ui, "Position", &mut camera_position); + changed |= vec3_controls(ui, "Target", &mut camera_target); + self.data + .apply(AppAction::SetCameraPosition(camera_position)); + self.data.apply(AppAction::SetCameraTarget(camera_target)); + }); + + if changed || self.texture.is_none() { + self.rebuild_texture(ctx); + } + + egui::CentralPanel::default().show(ctx, |ui| { + ui.heading("Preview"); + if let Some(texture) = &self.texture { + ui.image((texture.id(), texture.size_vec2())); + } else { + ui.label("Preview unavailable"); + } + }); + } +} + +fn vec3_controls(ui: &mut egui::Ui, label: &str, value: &mut Vec3) -> bool { + let mut changed = false; + ui.label(label); + ui.horizontal(|ui| { + changed |= ui + .add(egui::DragValue::new(&mut value.x).prefix("x ")) + .changed(); + changed |= ui + .add(egui::DragValue::new(&mut value.y).prefix("y ")) + .changed(); + changed |= ui + .add(egui::DragValue::new(&mut value.z).prefix("z ")) + .changed(); + }); + changed +} + +fn rgb_image_to_color_image(image: &RgbImage) -> egui::ColorImage { + let size = [image.width() as usize, image.height() as usize]; + egui::ColorImage::from_rgb(size, image.as_raw()) +} + +pub fn run() -> eframe::Result<()> { + let options = eframe::NativeOptions { + renderer: eframe::Renderer::Wgpu, + ..Default::default() + }; + eframe::run_native( + WINDOW_TITLE, + options, + Box::new(|_cc| Ok(Box::new(OpenVistaProApp::new()))), + ) +} diff --git a/src/app_state.rs b/src/app_state.rs new file mode 100644 index 0000000..162034c --- /dev/null +++ b/src/app_state.rs @@ -0,0 +1,173 @@ +use image::RgbImage; + +use crate::render::{render_perspective, render_top_down}; +use crate::scene::{Scene, Vec3}; +use crate::terrain::{HeightGrid, TerrainError}; + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum TerrainPreset { + Plane, + RadialHill, +} + +impl TerrainPreset { + pub fn build_grid(self, width: u32, height: u32) -> Result { + match self { + TerrainPreset::Plane => HeightGrid::plane(width, height), + TerrainPreset::RadialHill => HeightGrid::radial_hill(width, height, 10.0), + } + } +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum RendererMode { + TopDown, + Perspective, +} + +#[derive(Debug, Clone, PartialEq)] +pub struct AppData { + pub scene: Scene, + pub terrain_preset: TerrainPreset, + pub renderer_mode: RendererMode, + pub preview_size: (u32, u32), + pub loaded_scene_path: Option, +} + +impl Default for AppData { + fn default() -> Self { + Self { + scene: Scene::default(), + terrain_preset: TerrainPreset::RadialHill, + renderer_mode: RendererMode::TopDown, + preview_size: (256, 256), + loaded_scene_path: None, + } + } +} + +impl AppData { + pub fn apply(&mut self, action: AppAction) { + match action { + AppAction::SetTerrainPreset(preset) => self.terrain_preset = preset, + AppAction::SetRendererMode(mode) => self.renderer_mode = mode, + AppAction::SetWaterLevel(value) => self.scene.water_level = value, + AppAction::SetTreeLine(value) => self.scene.tree_line = value, + AppAction::SetSnowLine(value) => self.scene.snow_line = value, + AppAction::SetHaze(value) => self.scene.haze = value.clamp(0.0, 1.0), + AppAction::SetCameraPosition(position) => self.scene.camera.position = position, + AppAction::SetCameraTarget(target) => self.scene.camera.target = target, + AppAction::SetPreviewSize { width, height } => { + self.preview_size = (width.max(1), height.max(1)); + } + AppAction::SetLoadedScenePath(path) => self.loaded_scene_path = path, + } + } + + pub fn build_preview_grid(&self) -> Result { + let (width, height) = self.preview_size; + self.terrain_preset.build_grid(width, height) + } + + pub fn render_preview(&self) -> Result { + let grid = self.build_preview_grid()?; + let (width, height) = self.preview_size; + let image = match self.renderer_mode { + RendererMode::TopDown => render_top_down(&grid, &self.scene), + RendererMode::Perspective => render_perspective(&grid, &self.scene, width, height), + }; + Ok(image) + } +} + +#[derive(Debug, Clone, PartialEq)] +pub enum AppAction { + SetTerrainPreset(TerrainPreset), + SetRendererMode(RendererMode), + SetWaterLevel(f32), + SetTreeLine(f32), + SetSnowLine(f32), + SetHaze(f32), + SetCameraPosition(Vec3), + SetCameraTarget(Vec3), + SetPreviewSize { width: u32, height: u32 }, + SetLoadedScenePath(Option), +} + +#[cfg(test)] +mod tests { + use super::*; + use crate::scene::{Scene, Vec3}; + + #[test] + fn default_app_data_uses_hill_preset_and_scene_defaults() { + let app = AppData::default(); + + assert_eq!(app.scene, Scene::default()); + assert_eq!(app.terrain_preset, TerrainPreset::RadialHill); + assert_eq!(app.renderer_mode, RendererMode::TopDown); + assert_eq!(app.preview_size, (256, 256)); + assert_eq!(app.loaded_scene_path, None); + } + + #[test] + fn reducer_updates_existing_scene_controls_without_replacing_scene() { + let mut app = AppData::default(); + let original_camera = app.scene.camera; + + app.apply(AppAction::SetWaterLevel(2.5)); + app.apply(AppAction::SetTreeLine(5.5)); + app.apply(AppAction::SetSnowLine(8.5)); + app.apply(AppAction::SetHaze(0.75)); + + assert_eq!(app.scene.water_level, 2.5); + assert_eq!(app.scene.tree_line, 5.5); + assert_eq!(app.scene.snow_line, 8.5); + assert_eq!(app.scene.haze, 0.75); + assert_eq!(app.scene.camera, original_camera); + } + + #[test] + fn reducer_updates_camera_vectors_and_mode() { + let mut app = AppData::default(); + let position = Vec3::new(1.0, 2.0, 3.0); + let target = Vec3::new(4.0, 5.0, 6.0); + + app.apply(AppAction::SetCameraPosition(position)); + app.apply(AppAction::SetCameraTarget(target)); + app.apply(AppAction::SetRendererMode(RendererMode::Perspective)); + + assert_eq!(app.scene.camera.position, position); + assert_eq!(app.scene.camera.target, target); + assert_eq!(app.renderer_mode, RendererMode::Perspective); + } + + #[test] + fn terrain_preset_builds_expected_height_grid() { + let plane = TerrainPreset::Plane.build_grid(8, 4).unwrap(); + let hill = TerrainPreset::RadialHill.build_grid(9, 9).unwrap(); + + assert_eq!(plane.min_max(), Some((0.0, 0.0))); + assert!(hill.min_max().unwrap().1 > 0.0); + } + + #[test] + fn preview_image_matches_requested_preview_size() { + let mut app = AppData::default(); + app.apply(AppAction::SetPreviewSize { + width: 96, + height: 64, + }); + + let preview = app.render_preview().unwrap(); + + assert_eq!(preview.width(), 96); + assert_eq!(preview.height(), 64); + } + + #[cfg(not(feature = "app"))] + #[test] + fn app_feature_is_declared_but_not_enabled_by_default() { + assert!(!cfg!(feature = "app")); + } +} diff --git a/src/bin/openvistapro_app.rs b/src/bin/openvistapro_app.rs new file mode 100644 index 0000000..f4fdb74 --- /dev/null +++ b/src/bin/openvistapro_app.rs @@ -0,0 +1,3 @@ +fn main() -> eframe::Result<()> { + openvistapro::app::run() +} diff --git a/src/lib.rs b/src/lib.rs index 3a1b346..703ddd8 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -1,3 +1,6 @@ +#[cfg(feature = "app")] +pub mod app; +pub mod app_state; pub mod cli; pub mod colormap; pub mod render; -- 2.39.5