Think about removing color from material and use solid pattern #5

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opened 2020-08-29 00:44:58 -04:00 by twistdroach · 0 comments
twistdroach commented 2020-08-29 00:44:58 -04:00 (Migrated from github.com)

This would simplify some workflows - ie material would always have a pattern, wouldn't need to determine if there's a pattern when calculating color. But - we would still do the transforms between object/world spaces for constant color...

This would simplify some workflows - ie material would always have a pattern, wouldn't need to determine if there's a pattern when calculating color. But - we would still do the transforms between object/world spaces for constant color...
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Reference: moldybits/raytracer-c#5
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