2020-08-21 00:13:11 -04:00
2020-07-31 22:55:20 -04:00
2020-08-01 01:13:16 -04:00
2020-07-31 22:55:20 -04:00
2020-08-11 16:00:24 -04:00
2020-08-20 00:14:13 -04:00

raytracer-c

Current executables (and sample output) are:

main/parabola

simple demonstration of tuple implementation, shooting a projectile with gravity & wind vectors...

main/sphere_shadow

Matrix implementation allow us to cast rays...and intersect them with a sphere

main/phong_render_sphere

Phone shading!

main/phong_render_three_spheres

Multiple objects, but they are all spheres...Some are simply scaled to look flat.

main/phong_render_three_spheres (with shadows)

Same executable but now shadows are added...

Description
A naive raytracer written in C
Readme 2.2 MiB
Languages
C 97.6%
CMake 2.4%